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  1. #11
    Player
    kenshinjr's Avatar
    Join Date
    Oct 2014
    Posts
    30
    Character
    Aurum Lycan
    World
    Exodus
    Main Class
    Scholar Lv 60
    I fully support this for 2.0 and other leveling dungeons. Heck, can we get RNG services on triad card drops from NPCs? However, I would not put this on any current "end-game" content such as expert roulette or Alexander (both NM and Sav). Once the current expert roulette goes into high roulette though it should become available. My reasoning is that the devs probably want you to spam the new stuff as much as possible to people connecting daily. But the devs should be happy for the older content as its a pain to find parties to run with anyways.

    Also I spammed Brayflox for the Battlemage stuff as well... and Halatali HM for Shikaree's stuff too. Had to beg fc members to help me. They just didn't understand that the true endgame is glamour.
    (3)

  2. #12
    Player
    AskaRay's Avatar
    Join Date
    Nov 2014
    Posts
    3,543
    Character
    Aeon Rakshasa
    World
    Lich
    Main Class
    Bard Lv 100
    Quote Originally Posted by kenshinjr View Post
    Also I spammed Brayflox for the Battlemage stuff as well... and Halatali HM for Shikaree's stuff too. Had to beg fc members to help me. They just didn't understand that the true endgame is glamour.
    This.. countless runs for that Shikaree Doublet...
    ugh

    "Please guys just one more Halatali run i swear this is the last one"
    (2)
    --------------------------------------------------------------------------------------------------------------
    ホイホイ Commissions ==> http://goo.gl/RwVnHZ

    Clearly, the best Final Fantasy character is Locke Cole.
    Glamour is TRUE ENDGAME

  3. #13
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    So behind the veneer of your context your saying you want a token system for all content in the game is that right?

    Can't say I agree I prefer to see some items harder to get than others, but that's just me.
    (2)

  4. #14
    Player
    _slowpoke_'s Avatar
    Join Date
    May 2015
    Posts
    211
    Character
    Yayadon Yadon
    World
    Cerberus
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Jynx View Post
    Can't say I agree I prefer to see some items harder to get than others, but that's just me.
    RNG ≠ difficulty

    Seriously, when will people understand this. RNG is, at most, artificial difficulty. There's nothing hard about something that's random.

    On topic: As someone who has also spent countless hours in Brayflox for the twelvesdamned Battlemage set (as well as some other glamours), I like this idea very much.
    (9)
    Quote Originally Posted by Leveva Heavensreader
    A realm where one must apologize for being a victim is no realm worth living in.
    Quote Originally Posted by Hall of Novices, on Healer DPS

  5. #15
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    I would support this only because it made me laugh.

    Also, I ran The Aery 30 or 40 times trying to get the Orthodox Coat of Fending. I was almost 59 by the time it dropped, and it wasn't the first time I've had awful luck like that. I would have paid in a heartbeat for the token.
    (2)

  6. #16
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by WinterLuna View Post
    Some people want these pieces for glamours. As crazy as it sounds I had a friend who ran Brayflox NM endlessly until they got the full Cavalry set, and another for the Battlemages robe.
    In the case of glamour, it means they must have at least one class at 50 or higher. Then they can just run those low level instances, solo or duo, un-synced to farm as much gear as they want, as long as it takes to obtain it. There is no need to implement a new system for this.
    (0)

  7. #17
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Dotsusama View Post
    In the case of glamour, it means they must have at least one class at 50 or higher. Then they can just run those low level instances, solo or duo, un-synced to farm as much gear as they want, as long as it takes to obtain it. There is no need to implement a new system for this.
    Yes there is, player convenience. One of the best reasons you could have to implement any QoL updates.
    (1)

  8. #18
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Colorful View Post
    Yes there is, player convenience. One of the best reasons you could have to implement any QoL updates.
    Asking for a system that impacts the chances of getting specific items from a dungeon is not a "quality of life" update. Even aside from that detail, there are many other systems that could benefit from dev attention and certainly better uses for memory and resources for game assets than this system. I'm not saying it's a bad idea; I'm just saying there are alternatives in place, and also, I don't want them to get this idea because it would take away from other things that need work.
    (2)

  9. #19
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Dotsusama View Post
    Asking for a system that impacts the chances of getting specific items from a dungeon is not a "quality of life" update. Even aside from that detail, there are many other systems that could benefit from dev attention and certainly better uses for memory and resources for game assets than this system. I'm not saying it's a bad idea; I'm just saying there are alternatives in place, and also, I don't want them to get this idea because it would take away from other things that need work.
    That's arguable, farming an item over and over again and not getting it does ruin my day and this does improve the quality of my in-game life... 3 parties I made for Titan, in every single one of them someone had to go because "My FC needs me" and the rest of the party falls apart, I gave up on Kirin after that. That's a tad irrelevant, but it gets the point across. I do think there's no need to create a new system in place which would take development efforts when we already have one in place in the form of the token system. It's not the exact same thing, but it's a different solution to the same problem. Incredibly disappointed they're not going with a token system in the Void Ark, it's like they want me to run it 40 times the week it's released, still not see the chest piece drop, and then get burnt out on the raid before I usually would. '

    They should still name an NPC Shady McGee.
    (1)

  10. #20
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by _slowpoke_ View Post
    RNG ≠ difficulty

    Seriously, when will people understand this. RNG is, at most, artificial difficulty. There's nothing hard about something that's random.
    Just because it's artificial difficulty doesn't mean the items are not still "hard" to obtain. Time and effort are required and the random aspect keeps them more scarce than if not. Like I said I know it's a less than popular opinion but I feel being able to "Force" drops on these glamor items devalues them somewhat.
    (1)

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