
Originally Posted by
Kosmos992k
I think you need to learn more about human nature. Those who will respond favorably in these situations will do so without the use of numbers from a parser. They are in the minority, and are already trying to do better, which is why they will overcome their pride and listen. Far more people will be mildly offended because you've used a parser to criticize them, eople do NOT like criticism, criticism makes people defensive, and they will typically ingore or spurn advice because their defensiveness and pride wont let them listen. Some will be more offended than others and some view offence as a good defence, and so will respond negatively. Another sizeable group will ignoreyou because they don't care, are too young to care, or are happy with the way they are, and trying to tell them otherwise will be perceived as bullying. This does not even cover players trolling the game.
In the end though, whether you realize this or not, you are in effect trying to impose your expectations on others and using a data mining tool to do so. A significant proportion of the people you'll meet will feel pressured by that; another word for that is bullied. In general people really do not like to feel that way.
I believe it has been shown, that parsers are inevitably used (by a minority of players) in ways that are far from constructive. This is unhelpful to the community, within a private, team envuronment suchas a static, such a tool may have a place, but in the general community, parsers are effectively pit player against player; do we really need to facilitate data based ganking of players?