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  1. #131
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    Konachibi's Avatar
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    Quote Originally Posted by User201109011315 View Post
    Do you know how long it took for each class to be released in FFXI? You were lucky if you got a couple every year or so.

    It's just a huge commitment when they needn't create jobs in that specific way. There are ways to implement a job system which does not conflict with the armoury system and merely builds upon it, for less effort, and less wasted time.

    They are basically just doing it all wrong in a bid to appeal to people's fandom rather than create a good game.
    I'll give you 1 chance and 1 chance only. Explain to us this revolutionary job system you have created in your head that would not interfere with the armory in any way shape or form, instead of just saying that it's possible.

    Also as many have said in the past, if you don't believe this is a good game, why are you playing it?

    And to add my own opinion ontop, given that within a year the core mechanics of the game have been gutted and re-purposed into a more globally user-friendly system, as well as the content updates we've received so far and knowledge of what is soon to come, I'd say they've made quick progress.

    If you jobs come out before the end of the year, they've made exceptionally quick progress to add that many new battle jobs to the game. Once the core mechanics are then fixed and they begin working on large content updates and possibly an expansion pack, we will probably begin to see classes, jobs and many other things being added into the game at a much faster rate.

    EDIT: You cannot use examples from FFXI to dictate possibilities in FFXIV, this is not FFXI-2 nor will it ever be.

  2. #132
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    Quote Originally Posted by Konachibi View Post
    I'll give you 1 chance and 1 chance only. Explain to us this revolutionary job system you have created in your head that would not interfere with the armory in any way shape or form, instead of just saying that it's possible.
    Basically don't lock classes to jobs. That's all anyone's asking for.

    Also as many have said in the past, if you don't believe this is a good game, why are you playing it?
    I don't know why you try to make everything so personal, but FYI, surely I am more at liberty to ask YOU why YOU are playing this game since it's obviously your agenda to ruin all existing systems: Armory system, crafting system. Well it seems that way from your posts.

    Correct me if I'm wrong.

    And to add my own opinion ontop, given that within a year the core mechanics of the game have been gutted and re-purposed into a more globally user-friendly system,
    Again, why do all these people play a game they want gutted and mutilated? Also, a more user-friendly system is what SE hope to achieve, but unfortunately what they will get will be the self-same user-unfriendly system they had at launch (still waiting for drag n drop UI enhancements and Jump) with none of the depth the game was released with, and a bit more content.

    as well as the content updates we've received so far and knowledge of what is soon to come, I'd say they've made quick progress.
    They've made quick regress, couldn't say the same about progress. They remove too much and create too little.

    If you jobs come out before the end of the year, they've made exceptionally quick progress to add that many new battle jobs to the game.
    That's not progress if it is development in the wrong direction.

    Once the core mechanics are then fixed and they begin working on large content updates and possibly an expansion pack, we will probably begin to see classes, jobs and many other things being added into the game at a much faster rate.
    Yes, you keep believing that. And I am not disputing THE RATE OF CHANGE, I am disputing the DIRECTION OF CHANGE. They can implement stuff at lightning speed, that won't mean a thing if the changes destroy the game instead of improve it.

    EDIT: You cannot use examples from FFXI to dictate possibilities in FFXIV, this is not FFXI-2 nor will it ever be.
    Sure it was a slightly irrelevant parallel, but you'd be surprised at how much like FFXI FFXIV is now.
    (0)
    Last edited by User201109011315; 09-13-2011 at 06:13 PM.

  3. #133
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    /quote everything

    I'm am playing this game because I enjoy it, I like the world it's based in, the races involved in said world, I like chocobos and moogles, and I like online games. It is my agenda to play a game I like and adapt myself to enjoy any changes that come into it for the sole purpose of enjoying a source of entertainment.

    I have corrected the wrongness.

    As for disputing the direction of change, game designers sometimes have to sacrifice certain elements that a few people enjoy in order to include elements that a lot of people enjoy. In cases like this, it's better to lose a few to keep many, than to lose many and keep only a few (e.g/ if you dropped a bag of candy, would you attempt to catch the bag that has most of the candy in it, or the few pieces of candy that fell out of the bag before they hit the ground?)

    Many people are posting positive responses to the direction this game is going in, they believe the game is getting better, only a few are expressing a negative opinion, saying the direction will destroy the game. You are one of those few.

    Also, not user friendly UI? Have you seen the sheer degree of positive response they got yesterday when they posted information of UI changes 1.19 will contain? They've put in a lot of the things the UI probably should have had on launch day, this is what is called 'improving', one of them was the ability to change font size, one of the first people to be notified of this was a player in the forums who had trouble with the current font size due to his eyesight, this was not just a good decision by S.E, this was a meritable move that shows they care for their players. A UI doesn't need depth, it's there to be utilised as a means to interact with elements of the game, not be an element of the game itself.

    There.

    Now you tell me why you play this game since you hate it so much.

    Once I have read your response, I will from that point on no longer read any of your posts, and hope to Mab that S.E ban the account you are currently using, at least to give the forum a brief short moment of piece before you go spending more money buying another copy of the game you hate so much, (resultantly increasing it's overall revenue, sales figures and promoting more reason to develop and impliment the changes you don't like) so as to use the ID key it comes with to make another account which will also get banned.

  4. #134
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    When I read a press release from someone like Jake Song (founder of the original Lineage and director of ArcheAge), you can see his dedication to a specific design-philosophy. His view on MMORPGs is strong and well-defined. The benefit of this is that people who subscribe to the same principles then want to play his games. The same can be said for basically any director of any MMO coming out in the immediate future. I can't think of one game where I'm like "wtf is this game even trying to BE?".

    Maybe it's Yoshi's inexperience, or maybe his naievity/idealism, but when I read any of his press releases (letters from the director), it just doesn't seem like the lights are on upstairs, if you know what I mean. When he first took over, he seemed like an improvement to Tanaka. But after so many months of wishy washy statements... you begin to wonder.

    Is it so hard for a director of a game to say: "Here are our beliefs, this is how we intend to achieve them, these are our perceived problems with the MMO genre as a whole, and this is how we intend to tap into the market, this is our target audience."

    SE's current strategy of appeasement will just result in a diluted experience for everyone. It already is. Trying to accommodate every complaint will mean a never ending process of revision, it's just going to be a perpetual battle of revising every game system; features that may not have needed fundamental revision to begin with (see battle system).

    What I get from Yoshi's letters, and maybe I'm mistaken (who knows!), is that he's so fixated on this mentality of "players want everything to be changed from the ground up" when that may not necessarily be true. And anyway, being at the mercy of every player's whim is not the role of a director. A director needs a birds-eye-view of the game in order to create a cohesive game world. And many players lack that kind of scope. In this way, listening to players and bending to their will is hardly the best strategy.
    (1)
    Last edited by User201109011315; 09-13-2011 at 08:52 PM.

  5. #135
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    Quote Originally Posted by User201109011315 View Post
    What I get from Yoshi's letters, and maybe I'm mistaken (who knows!), is that he's so fixated on this mentality of "players want everything to be changed from the ground up" when that may not necessarily be true. And anyway, being at the mercy of every player's whim is not the role of a director. A director needs a birds-eye-view of the game in order to create a cohesive game world. And many players lack that kind of scope. In this way, listening to players and bending to their will is hardly the best strategy.
    Well the majority of players did vote yes to radically changing the rules of Eorzea. Besides he has a vision, you just continue to ignore it. Read the quotes that Rhomagus posted.
    (1)

  6. #136
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    Konachibi's Avatar
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    Dear Square Enix,

    Please allow players and forums users to utilise a 'mute' button in order to filter out certain players/forum posters that we do not wish to hear from/associate with. Though this would decrease minor parts of the social aspects of MMO's and forums, it would also cause forum threads to be more clean and direct in the direction they are going with original thread posters opening statement, and decrease the 'rage' and 'trolling' that none of the forum users wish to encounter. This way it would not even be necessary to ban people from the forums, and people could simply mute them, and the muted person could scream his posts to hell and back without ever getting a reply. This would cause this person to 1: leave the forums alone when he realised his narrow-minded view-point caused him to be a universal reason to have a mute button included and 2: possibly make him rethink about his attitude towards other people in video games and forums which may drive him to improve himself to be a more likable person, and therefore receive constructive criticism, opinions and input about what he is talking about, rather than being given the total ignorance he is giving other people with his irrelevant blatherings.

    I hope a mute button, or some sort of system that could remedy the above problem, is being considered in a future forum/game update.

    Thank you.
    (0)
    Last edited by Konachibi; 09-13-2011 at 08:53 PM.

  7. #137
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    This message is hidden because Konachibi is on your ignore list.
    View Post

    Remove user from ignore list

    Sonic, I've actually read those quotes but I still stand by my statements, I hate to say it.
    (0)

  8. #138
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    Konachibi's Avatar
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    P.S It would also be appreciated if community reps could post relevant information to point the thread 'troller' or 'rager' to where he is wrong in his ignorant view-point, much like Sonic_The_Hedgehog has in the post above me. This would perhaps may them pay more attention to what people are discussing, rather trying to argue about something they really do know nothing about.

    Your happy miqo'te player,

    Konachibi
    xxxxx

  9. #139
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    Renshi's Avatar
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    Wow, this again?

    Nah, I'm just gonna log in the game and have fun. See ya!
    (1)

  10. #140
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    Quote Originally Posted by User201109011315 View Post
    Sonic, I've actually read those quotes but I still stand by my statements, I hate to say it.
    Then the problem isn't that he doesn't have a vision it's just that you don't like his vision. Oh incase you didn't know, his target is FF fans.
    (0)

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