to be fair you can assume that since almost every game on the market has some kind of a vision behind it (even single player games) its somewhat of a necessity for success. I mean if you want to see a -really- good example of a game with a vision check out the vids for elder scrolls V skyrim. The main dev guy really explains what he wants people to feel when playing the game and how he wants his game world to be, as well as why they chose to do things a certain way.
Even the star wars TOR vids talk about their vision and what they expect out of the game.
And not mentioning your vision or what your updates intend to change, causes problems:
For example:
People thought the future of FFXIV was coblyn grinding for the longest time because no one bothered to say "we realize there is a problem and intend to fix it"
It took weeks for Yoshi-P to say that leve-linking + failing was not an intended way to SP, even though tons of people were arguing that it was SE's intention for it to be like that and saying "there is a tradeoff, if you fail leves you dont get rewards" as their justification for it being an intended part of the game.
A week after 1.18 was released i posted this thread:Asking how to Solo SP
and got responses like:
"Yoshi says that the way you leveled up before was too fast and should take months if you go solo."
"Next look and see what level your character is. Your goal is to aim for mobs around that level."
"I don't know if it's normal but with LNC @ rank 20 I can't solo mobs of rank 5 or higher above mine."
"Soloing is painfully slow right now."
"Soloing, I don't think you will be able to find the kind of exp you're looking for, but if I figure out anything I'll post it."
etc
basically a bunch of people saying solo'ing isn't really viable anymore and that Yoshi-P changed it so that people party....
So i played around, tryed a bunch of stuff, and came up with my solo guide which can often net you the same or near what a party can get in SP per hour.
point being, by not stating a vision or intentions, people completely ignored an entire aspect of the game for weeks.
And I really see that as a problem



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