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  1. #13
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Ryel View Post
    I'd prefer the "raids" in this game actually be designed as raids tbh, i'm not seeing much difference in design between doing Alex and a super buffed Trial fight outside of A2s currently.
    That's because it saves a lot of time (thus money) doing it the way it is now. It works in their favor that a lot of people also don't want pointless trash pulls. The only way that trash pulls stop actually being pointless is to make them a big part of the raid itself. This is something that Dynamis from FFXI was infamous for. The trash was practically the main target of going there. Each of them had a small chance to drop endgame loot, endgame currency, and, in the process of killing off trash packs, you'd kill mobs that provided some sort of benefit to the raid, which included time extensions.

    A lot of us are rather hopeful that the airship content will be something along the lines of this, due to the fact that the loot drops varied ilvl loot depending on their rarity/difficulty to obtain a chest. It'll be extremely lame if it's basically expected to average 1-3 random tiered equip in total obtained per raid, assuming a weekly lockout as well. Hoo boy will that situation be a huge disappointment.
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    Last edited by Welsper59; 10-02-2015 at 06:28 PM.

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