Quote Originally Posted by Hitoseijuro View Post
Yea and that is the issue that I'm put against when I want WT to be different or the FnC/WT to show differences, that Dragoon is a spot where you really cant add anymore to it because its already strong, perhaps this is the same position that the Devs were also in when they made this mechanic.What can you do to make these different but not over powering the job due to its already strong core.
Potency differences wouldn't bode well. It would make the class more of a slave to RNG than pre-3.0 BLM, whose only dps came from procs. I like the ideas, just don't think they'd work very well unless they were rigorously playtested - "in a situation where you get nothing but FaC for 2 minutes, how much would you lose/gain from not seeing any WTs?" is one important situation that comes to mind immediately.
Quote Originally Posted by RapBreon View Post
Here's a trend I've noticed. Most higher tier and raiding Dragoon's seem to like it. Those that are leveling or dabble/don't main Dragoon don't. Take it with a grain of salt.
Yeah. It's because of what I said - it adds a level of complexity. One extra thing to master to reach the class' ceiling. People who play casually think it's dumb and pointless while those who play the class seriously quite enjoy it. Makes sense. Both sides of the argument DO have merit.