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  1. #11
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Amiaze View Post
    This would be a good idea, but how would we factor in the fact that not all DPS are made equal? Two monks would probably fare just fine, but two machinists? Not so well.
    I was in qarn yesterday, level 37 MCH with all HQ gear of the highest level I could equip. I was in the locked off adds solo each time.. And each time, despite me getting right to dps, the aoes went off. maybe if I had held off CDs just for those adds..

    ..yeah, punishment for DPS when jobs are not equal isn't the way to do it. As much fun as dps quarantine mechanics would be for good dps, it could be a nightmare for the rest of the party in bad situations..
    (1)

  2. #12
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by raela View Post
    I was in qarn yesterday, level 37 MCH with all HQ gear of the highest level I could equip. I was in the locked off adds solo each time.. And each time, despite me getting right to dps, the aoes went off. maybe if I had held off CDs just for those adds..

    ..yeah, punishment for DPS when jobs are not equal isn't the way to do it. As much fun as dps quarantine mechanics would be for good dps, it could be a nightmare for the rest of the party in bad situations..
    Wait until they lock and start casting to use your important moves. They have crazy damage mitigation until the cast actually starts.
    (0)
    When in doubt, assume sarcasm

  3. #13
    Player
    raela's Avatar
    Join Date
    Nov 2014
    Posts
    715
    Character
    Raela Sarinelle
    World
    Cactuar
    Main Class
    Scholar Lv 80
    Quote Originally Posted by Malevicton View Post
    Wait until they lock and start casting to use your important moves. They have crazy damage mitigation until the cast actually starts.
    I did. Only thing I didn't do was save CDs to hit them, because on other jobs I've never had that worry.
    (0)

  4. #14
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by TheUltimate3 View Post
    So while Tank and Healer are on the boss, DPS leave to kill a dummy and if they fail, additional mobs show and murder the tank and healer? So this is no different than a normal dps check?
    The difference is that it isn't 2 DPSs (plus tank and healer dmg) on a DPS check. It forces the DPS to only rely on themselves to meet the check. Failing wouldn't be an instant wipe however it would provide immediate feedback to the DPS along the lines of "OK... I'm doing something wrong, let me see how I can fix it." I truly believe a large chunk of the place base has no idea how effective they really are.
    (3)

  5. #15
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Alex_Lenderson View Post
    The difference is that it isn't 2 DPSs (plus tank and healer dmg) on a DPS check. It forces the DPS to only rely on themselves to meet the check. Failing wouldn't be an instant wipe however it would provide immediate feedback to the DPS along the lines of "OK... I'm doing something wrong, let me see how I can fix it." I truly believe a large chunk of the place base has no idea how effective they really are.
    While a sound reasoning, I can only see this going terribly.
    (1)

  6. #16
    Player
    Kikosho's Avatar
    Join Date
    Mar 2011
    Posts
    471
    Character
    Shanoa Varhara
    World
    Excalibur
    Main Class
    Samurai Lv 90
    Quote Originally Posted by TheUltimate3 View Post
    While a sound reasoning, I can only see this going terribly.
    Terrible in what way? Players having to actually improve and being held accountable when they decide to do group content? Yes, there are plenty of players that do not care about their dps. They know that no matter what, they will be able to complete whatever they are doing either due to the content just not being challenging enough or because they know they will be able to get carried. The problem is that unless the OPs suggestion has some meaningful reward at the end, it'll be content that is ignored.
    (0)

  7. #17
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by Kikosho View Post
    Terrible in what way? Players having to actually improve and being held accountable when they decide to do group content? Yes, there are plenty of players that do not care about their dps. They know that no matter what, they will be able to complete whatever they are doing either due to the content just not being challenging enough or because they know they will be able to get carried. The problem is that unless the OPs suggestion has some meaningful reward at the end, it'll be content that is ignored.
    I'm suggesting adding it as one of the required story dungeons that will be put on expert roulette. To clarify you can still get carried. (Other DPS downs theirs and then tank just holds on to adds and healer keeps 'em alive). I really don't see it as being a requirement to get to content I see it as something almost everyone will end up doing and then the 'ah ha' moment will kick in and the dps will release for the first time that they in fact are not holding their weight.
    (0)

  8. #18
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Didn't they already do this with A4's Emergency Quarantine? They'll eventually use the mechanic again at some point in a dungeon; just as they have with the coils. O:
    (0)

  9. #19
    Player
    Amiaze's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    403
    Character
    Genevieve Mhakaracca
    World
    Goblin
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Malevicton View Post
    Require equipping a special "training set" before participating, maybe. Locked in combat as soon as it starts to prevent gear swapping. Or ilvl sync. I dunno what the best solution might be, but there are any number of ways to account for that.
    Quote Originally Posted by raela View Post
    I was in qarn yesterday, level 37 MCH with all HQ gear of the highest level I could equip. I was in the locked off adds solo each time.. And each time, despite me getting right to dps, the aoes went off. maybe if I had held off CDs just for those adds..

    ..yeah, punishment for DPS when jobs are not equal isn't the way to do it. As much fun as dps quarantine mechanics would be for good dps, it could be a nightmare for the rest of the party in bad situations..
    Considering these two, here is my proposal:

    Create an optional dungeon that can only be undertaken with a predetermined gear set. The dungeon is designed as nothing more than a number of rooms with DPS checks that become harder as your progress, with each check offering a reward such as a glamour, or perhaps a crafting item. This way, the person in question can test to see where their problem areas are and whether or not they're against boss-type enemies (the boss itself would dole out considerably less damage) or groups of enemies. I would imagine that this dungeon could be run solo, but would not be job-restricted (in case healers or tanks wanted to see how they would fare against the same enemies for comparison).

    Thoughts?
    (1)
    Winter Maintenance is coming

  10. #20
    Player
    TheUltimate3's Avatar
    Join Date
    Jan 2014
    Posts
    620
    Character
    Daiza Auvec
    World
    Behemoth
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Alex_Lenderson View Post
    Snip
    Sticking a required DPS check in a story dungeon that is designed to make bad DPS realize they are bad will either stonewall people who are not being tested or waste the time of those who don't have to be.

    If you want a required DPS check to force bad dps to realize they are bad, I would suggest a proving grounds situation like WoW did (still does? Not sure really) that a player has to do in order access the Heroic dungeons for that particular role. DPS would have to output a certain amount of dps before they can do expert roulette or something, Tanks have to be able to maintain aggro for x amount of minutes while NPC dps kill a series of mobs, healers gotta make sure each player maintains X% of health for the duration of a trail. Things like that.

    A dps check in the middle of a required dungeon with other people involved...no I personally feel that would just cause more harm than good.
    (1)

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