Quote Originally Posted by Ghishlain View Post
If your two static DPS are consistently out performing the two PuGs, you should consider putting them onto 0.5. Usually all four DPS pummels 1.0 until 0.5 becomes vulnerable and by the time that happens, the divide is already like 3-5%. So, that'll help with that.
We've done that too (ie our static's dps split so only one pug is on each). It leads to both being around 5% or so. I'll suggest having our dps switch to 0.5 while the pugs stay on opp. They could handle switching better then the pugs I'm willing to bet.

Quote Originally Posted by Ghishlain View Post
Though to help mitigate damage one of them should die in the final part before the missiles are at risk of exploding just to help the healers out.
Saying opp dies "well before the enrage" is probably being too generous. We've had three attempts where opp died before the final prey. That's pretty close to the hard enrage iirc.