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  1. #1
    Player
    RapBreon's Avatar
    Join Date
    Sep 2013
    Posts
    344
    Character
    Rap Breon
    World
    Tonberry
    Main Class
    Warrior Lv 70
    Quote Originally Posted by Teiren View Post
    Complexity for the sake of complexity is never necessary and never fun. It is objectively terrible game design, but we just have to deal with it until the devs realize that. It's a shame. I've given enough feedback already on how to simply fix it. It really is as bad and stupid as it looks.
    I beg to differ, I find mastering things fun.

    It's complexity for the sake of skill differentiation. I'm no game designer, but I'd consider that good game design. *shrug*.

    It's not like it's difficult with practice anyway.
    (2)

  2. #2
    Player
    Kaisersoke's Avatar
    Join Date
    Oct 2013
    Posts
    123
    Character
    Zaisoke Kaiser
    World
    Exodus
    Main Class
    Ninja Lv 60
    Quote Originally Posted by RapBreon View Post
    I beg to differ, I find mastering things fun.

    It's complexity for the sake of skill differentiation. I'm no game designer, but I'd consider that good game design. *shrug*.

    It's not like it's difficult with practice anyway.
    This. If dragoon was much easier it wouldnt be very fun and rewarding. if i were you, id consider yourself lucky that your refresh mechanic isnt anything like Enochian and all you have to worry about is a random positional affecting your potency for one gcd.
    (0)