
And that should bother me why? I dodge a bad party & lockout, looking at ~5 minutes for my next queue. Meanwhile you get a weaker DPS who probably doesn't even have access to raid gear.



It seems like kicking you makes everybody happy then. Sluggish tanks prefer dps that are able to follow numbers and without the raid gear their job gets even easier. Win-win situation.

In pulls of 4+ DPS should be using AoE attacks, which will result in lower enmity generated on every mob per GCD. The large majority of pulls from Vault and onward will force you to take 4 or more enemies at a minimum. If a tank is still numbering at that point they've got much bigger issues than a DPS slapping dragons or puks 5 yalms out. Mediocrity should not be celebrated.
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