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Results 141 to 150 of 192
  1. #141
    Player
    Disc's Avatar
    Join Date
    May 2012
    Location
    Ul'dah
    Posts
    179
    Character
    Kalos Ianei
    World
    Goblin
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Archaell View Post
    It seems like kicking you makes everybody happy then. Sluggish tanks prefer dps that are able to follow numbers and without the raid gear their job gets even easier. Win-win situation.
    In pulls of 4+ DPS should be using AoE attacks, which will result in lower enmity generated on every mob per GCD. The large majority of pulls from Vault and onward will force you to take 4 or more enemies at a minimum. If a tank is still numbering at that point they've got much bigger issues than a DPS slapping dragons or puks 5 yalms out. Mediocrity should not be celebrated.
    (2)

  2. #142
    Player
    GavynG's Avatar
    Join Date
    Jul 2015
    Posts
    42
    Character
    Anslo Garrick
    World
    Zalera
    Main Class
    Paladin Lv 80
    If you want things to go faster. Pull.

    I'll let you tank if you want.
    (3)

  3. #143
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    A thread for people who haven't tanked wondering what tanks are thinking.
    (2)

  4. #144
    Player
    Anthal's Avatar
    Join Date
    Aug 2015
    Posts
    3
    Character
    Anthal Deathblade
    World
    Exodus
    Main Class
    Gladiator Lv 60
    Hmm, I don't ever remember getting a "speed of completion" bonus if I finish a dungeon in 11.5 minutes. Tomes are tomes.

    Dps can pull all they want doesn't bother me a bit. Hope their cd's keep them alive with a single cure1.
    (1)

  5. #145
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    I love all these "fine i'll let you tank!" comments as though a dps can't tank a small group. If you're pulling small groups as a tank then you're a luxury, the amount of healing it takes is negligible. Tanks are only necessary if they're doing big pulls; you lose a lot of your leverage to take groups hostage if you're doing small pulls.

    Doesn't condone people being rude, but at the same time, you shouldn't respond rudely. If the point of contention is small pulls anyways, then you don't really have any cards to play unless the healer backs you up.
    (1)
    When in doubt, assume sarcasm

  6. #146
    Player
    FridgePanic's Avatar
    Join Date
    Jun 2015
    Location
    Ul'dah
    Posts
    81
    Character
    Zycam Rathis
    World
    Gilgamesh
    Main Class
    Warrior Lv 60
    Quote Originally Posted by Kabooa View Post
    A thread for people who haven't tanked wondering what tanks are thinking.
    I have 2 tanks at 60 and I'm wondering what other tanks are thinking, pausing before each boss like they're contemplating the meaning of life or something.
    (3)

  7. #147
    Player
    Erim-Nelhah's Avatar
    Join Date
    Apr 2015
    Posts
    241
    Character
    Erim Nelhah
    World
    Gilgamesh
    Main Class
    Dancer Lv 80
    Quote Originally Posted by Kaisersoke View Post
    while i may not like shadewalker... sluggish tanks is where it shines
    Pull that on me and you're liable to end up with a dead tank. I tend to do a test pull at the start of a dungeon. After that, if I'm doing smaller pulls there's probably a reason.

    --Erim Nelhah
    (3)
    Member of The Cimmerian Aurora <TCA>, Gilgamesh
    Level 80 DNC Main
    Dancer is a physical hybrid melee/range class, not a true ranged class. I love it.

  8. #148
    Player
    Thunda_Cat_SMASH's Avatar
    Join Date
    Dec 2014
    Posts
    2,105
    Character
    Sylvana Tenebri
    World
    Malboro
    Main Class
    Marauder Lv 79
    How to deal with small pulls? Single target rotation, kill everything as fast as possible so we can move on to the next pack. Just because the tank is pulling small doesn't mean I get to slack off on my own job of killing mobs as fast as I can.
    (9)

  9. #149
    Player
    kazeandi's Avatar
    Join Date
    Aug 2015
    Posts
    133
    Character
    Malice Do'urden
    World
    Tonberry
    Main Class
    Summoner Lv 60
    I don't tank, but I'm healer and DPS and whatever role I assume, I try to do teamwork.
    The one to pull is the tank. If you're not the tank and you pull, I will backpedal and stay out of aggro range - as both healer or DPS.

    I don't understand those ADHD-DDs who ask for "faster, bigger", when their pitiful AOEs will by no means lead to faster completion rates, only stress.
    In a party with, say, 2 summoners, I can totally see chainpulls of large groups, because summoners don't lack mana and their AOEs actually do damage and don't just look nice.

    With a scholar healer, MP aren't the issue, but I'd watch out for the astro in my party - I thought that's just common sense.

    When people speak of large amounts of time, I hope they double check their watch, because what they perceive as long and the time that actually passed can be totally different things. 10 second can feel like an eternity when your procs run out, but what gives? Procs will happen again. Wipes will make your procs disappear, too, plus cause your party to stand around even longer after the run back to the scene, because buffs etc have to be redone.

    So, yeah, if you're not the tank - solo it. If you kick me, fine, I'll just re-queue. It's not like you'd hurt my feelings or something ^^
    (2)
    Last edited by kazeandi; 09-29-2015 at 03:08 AM.

  10. #150
    Player
    RayneBoemir's Avatar
    Join Date
    Jul 2014
    Posts
    316
    Character
    Rhotitar Bhaldeyrasyn
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    I am completely the opposite, as soon as I step into the boss room I am pulling unless a cutscene plays, and the group requires a few seconds to step into the boss room.

    My biggest annoyance is doing 24 player instances and the tanks taking forever to pull. We are talking about up to a minute. I might just stick to my tank this time around in those even though the queues are more awful.
    (0)

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