Results -9 to 0 of 257

Threaded View

  1. #10
    Player
    Syzygian's Avatar
    Join Date
    Feb 2015
    Posts
    735
    Character
    Syzygia Coahcuhhar
    World
    Sargatanas
    Main Class
    Dark Knight Lv 70
    The fact that they cater to the power fantasy of dealing high damage on a job of a type that traditionally caters to people who's personalities favor power fantasies of taking pitiful damage is just bizarre, awkward, asymmetrical, clunky, UNBALANCED design.

    WAR shouldn't=(insert other tank here)+(more dps). They have to have some disadvantage just like every other job in this game.
    What would be exceptable is WAR=(insert other tank here)+(more dps)-(xyz).
    The fact that they don't is what has people in such a tizzy and why PLDs are all upset because they're on the other end of the seesaw.

    And as far as buffing the other tanks instead of nerfing WAR...

    You would need to literally give the other two tanks a buff, the magnitude of which would be enough, in a given scenario for someone to say "We could bring a WAR, but DRK/PLD has abcxyz and WAR doesn't, and abcxyz would be really good for this fight". Currently, THERE IS NO SUCH SCENARIO IN FFXIV 3.0.


    The reason why I don't think they will do this is because if you literally just took WAR out of the game and were just looking at DRK and PLD, there's very little wrong, IMO with how they play, mitigate damage, deal damage, and support their party, but they still have basic advantages and disadvantages. WAR just feels more like the outlier, and makes the tanks unbalanced in a way that, as of now, the melee, healers, ranged, and casters simply are not.
    (0)
    Last edited by Syzygian; 09-24-2015 at 05:00 PM.