Results -9 to 0 of 257

Threaded View

  1. #11
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Syzygian View Post
    PLD
    1. Fight or Flight recast down from 90s to 70s. Boom.

    1. Dark Dance under Dark Arts adds 20% parry strength
    2. Reprisal inflicts additional vulnerability up for 3s when used under Dark Arts.
    3. Souleater and Power Slash under Dark Arts have 0 TP cost.
    Yeah, no offense but this is why I wanted to make a thread that doesn't revolve around insane ideas. That's almost 50% uptime on FoF and you could never have anybody but a DRK MT considering every third skill would cost 0 TP and they would get a third of a Trick Attack by MTing.

    I do agree WAR should be adjusted, but your adjustments really just nerf their MT DPS and cement them even more into an OT role, which is the last thing we want for WAR. (The easiest and best way to adjust WAR IMO is just to lower their DPS cap to ~5% lower than the other two tanks and fix Defiance so Lustrate isn't crap on WAR. That would piss WAR players off, but it would preserve the WAR play-style more than trying to tweak the buffs and there's less risk of screwing up and making WAR legitimately bad than if you start messing with their mechanics).

    I realize this is an unpleasant post, but we want balance, not to run WAR into the ground. I think you just have a vendetta against WAR for some reason
    (0)
    Last edited by eagledorf; 09-24-2015 at 03:30 PM.