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  1. #11
    Player
    Tranquil's Avatar
    Join Date
    Oct 2013
    Posts
    416
    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Quote Originally Posted by NFaelivrin View Post
    Ah, I see this finally changed, my bad then.
    Yeah, NP. FYI I agree PLD needs changes but just just felt like posting that.
    (2)

  2. #12
    Player
    Jim_Berry's Avatar
    Join Date
    Sep 2013
    Location
    Bloomington, Indiana
    Posts
    1,595
    Character
    Jim Berry
    World
    Malboro
    Main Class
    Ninja Lv 90
    Quote Originally Posted by NFaelivrin View Post
    Ah, I see this finally changed, my bad then.
    Yeah, I'd like to be one of those PLDs who stand out, but I'm not raid-ready.
    (0)
    --------------------------------------------------------------------------------------------------------------------------------------------------------------------
    Quote Originally Posted by Nektulos-Tuor View Post
    My post reduces more damage then parry does.
    {http://na.finalfantasyxiv.com/lodestone/character/3089119/}

  3. #13
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    by definition PLD must have the lowest damage output of all tanks so they will just beef it enough to meet a dps check after gearing up IMO. I think he said it already
    YoshiP: "I don't think PLD is weak"

    So if you recall 2nd Coil when paladins were solo tanking ....it's OVER. To clarify I wouldn't get too excited...

    I wouldn't oppose nor be surprised if the Goring Blade DOT was enhanced and Royal Authority just got a small potency increase.
    (1)
    Last edited by AnimaS; 09-21-2015 at 10:46 AM.

  4. #14
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by NFaelivrin View Post
    Ah, I see this finally changed, my bad then.
    Yeah, I think there's one confirmed clear so far and it was what, 3-4 weeks after the first clear?

    It's sad that the party had to gear up that much to compensate for a PLD. -.-

    Hopefully the skill adjustments can actually make us somewhat relevant again.
    (5)

  5. #15
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by NFaelivrin View Post
    PLD is the only job in the game with no confirmed A4S clears whatsoever, I've seen A4S clears with monks, A4S clears with astrologians (granted, this was Lucrezia with the fight on farm), but so far not a single paladin has been able to beat the current hardest raid. Yoshi did also insist for months before 2.1 that WAR was fine and people didn't know how to play it, so who knows, at this point its a coin flip whether we get the class to become remotely relevant again except for playing Shiny Knight Armor Dressup or it continues to sink into irrelevancy as the WAR/DRK meta fails to ever change in any meaningful way.
    There's been at least one kill.
    (0)

  6. #16
    Player
    Kemas's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    180
    Character
    Samahri Ronso
    World
    Sargatanas
    Main Class
    Paladin Lv 71
    They'll have to make some fairly significant changes if they're making us wait til 3.1. The other two tanks already have raid wide damage reduction that isn't limited by range of stupid triggers. :/
    (1)

  7. #17
    Player
    AnimaS's Avatar
    Join Date
    Jun 2015
    Posts
    215
    Character
    Anima Soulcleanser
    World
    Adamantoise
    Main Class
    Goldsmith Lv 60
    Quote Originally Posted by Ashkendor View Post
    Hopefully the skill adjustments can actually make us somewhat relevant again.
    It won't be skill adjustments the problem is not Paladin it's the alexander raid design flaw that left them least desirable... of course a Paladin's weapon has a significantly lower auto attack potency (use the base esoteric weapon as example) for 55.25, WAR: 84.85 and DRK 73.01 .. yes Paladin has the shortest delay but regardless that is the trade off for the ability to block.. but where SE went wrong is not here, it's the raid that should have really had a formula to use one tank as a meat shield and one as a hybrid. This is why Paladin always tanked, say Bahamut Prime...
    (2)

  8. #18
    Player
    Kemas's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    180
    Character
    Samahri Ronso
    World
    Sargatanas
    Main Class
    Paladin Lv 71
    That was before 3.0. We have a whole slew of new abilities that are lackluster at best and are still not the best mitigation tank because of the raid wide damage reductions both war and drk have. -10% damage applied to 8 people is much more significant than any damage mitigation a shield can provide. Now, if they were to make divine seal similar up time to reprisal and storms path then we're talking reasonable changes. You can't apply the raid meta argument to all aspects of PLD unfortunately or we wouldn't have been complaining since the first attempts of Alexander savage. Meta shift or not, drk and war are still better options for both dps output AND raid wide mitigation simultaneously.

    Edit: Drk is going to need some utility changes/ability cohesion fixes also once the meta shifts away from magic damage but Pld has these issues whether the meta is in favor of physical damage or not.
    (4)
    Last edited by Kemas; 09-21-2015 at 11:55 AM.

  9. #19
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by AnimaS View Post
    of course a Paladin's weapon has a significantly lower auto attack potency (use the base esoteric weapon as example) for 55.25, WAR: 84.85 and DRK 73.01 .. yes Paladin has the shortest delay but regardless that is the trade off for the ability to block..
    Take another look at those weapons. Divide the auto-attack potency shown there by the delay on each one... and they all end up at the exact same potency/second of 24.67. Paladin does not have a weaker weapon than the others. There's just a temporary infinitesimal main stat disadvantage in any situation where the weapon has been upgraded before the shield.
    (1)

  10. #20
    Player Kaisinel's Avatar
    Join Date
    Jul 2011
    Location
    Ul'dah
    Posts
    155
    Character
    Cold Steel'
    World
    Balmung
    Main Class
    Dark Knight Lv 70
    PLD isn't broken or unbalanced. I don't understand the millions of rants on the forums over this issue. You can have the highest mitigation in the game and have amazing DPS at the same time.

    So magic damage is an issue with the new raid content and DRK so happens to get a magic reduction ability. Let's burn the class at the stake now. What happens when we get another raid with mostly physical. Pretty sure that will be the greatest thing since sliced bread and no one will be complaining then.

    Yes sure some abilities need some tweaking, but let's see they are new abilities that have been implemented for 3 months? Enmity shouldn't be an issue. No issues holding hate off burst openers with my raid group that does insane damage.

    Sorry for the rant but I'm just tired of hearing the doom and gloom regarding the job.
    (2)

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