Quote Originally Posted by Sonic_the_Hedgehog View Post
Yeah because you make him sound that way. Here's my example.

Yoshi-P:
Some players like instances and some don't but I want to make a world where no matter your play style there will be something for you to do and there won't be any limitations to that.
And why would that work? Wouldn't every game pull that off if it was easy? Because it would guarantee them a bigger player base? But they don't.... I wonder why.....