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  1. #1
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    Rhomagus's Avatar
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    Rhomagus Asclepiot
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    Quote Originally Posted by User201109011315 View Post
    As someone said, FFXIV is not very feature-rich. FFXIV has like no features. We don't need to know the details of the story and have it spoiled for us, but we would like to know in what guise the lore will be told to us or how it will play (large scale PvE, siege warfare, PvP, dynamic quest chains, sandbox features, player run companies, naval battles, swimming, blah blah blah), and also why they are implementing these features over other features (i.e., what is the design philosophy behind the game and what do they think will make a good MMO that will compete in today's market).

    Gosh, you act like we asked what's the meaning of life or something.
    You practically did and judging by the quotes alone it'd be safe to assume that all of that content is a possibility. He wants a Final Fantasy game (which is just as undefinable) full of variety that people with a lot of time or very little time can enjoy and differentiates itself form FFXI and other games within the genre.

    But I'm paraphrasing and was something I said I wouldn't do, but if you'd read the quotes and read up on interviews you'd know this. Any more than that you can read the Letters from the Producer. It's there, you just need to do the legwork yourself.
    (3)

  2. #2
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    Quote Originally Posted by BruceyBruceyBangBang View Post
    God, your threads are annoying. The vision is already there. Are you asking where the world is going story wise? Review the lore. What are you talking about? They are redoing basic systems in the game then eventually expanding on this vision you seem to think is not already there.

    If you use intelligent thought, and take the quotes that were kindly copied and given, you could start to form a safe assumption as to where the game will be going. Of course, further explanation on this would be nice. However, when things are undergoing development you can't expect full disclosure on these things. Maybe you don't know because they don't know. Maybe they know and don't want to tell you until their work is finished.

    What gets me is you'd rather know all these specifics regarding the direction, when you were just arguing immersion in another thread. Isn't the point to um... not know these things and watch them unfold?
    mhmm !
    (4)

  3. #3
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    Quote Originally Posted by Azurymber View Post

    Right now many people have taken a break, or are playing less, waiting to see if the game becomes something that appeals to them. Currently, the future of this game is somewhat unknown.
    No, most people are waiting until the game isn't broken anymore.


    Quote Originally Posted by user29087345897234
    That doesn't inspire much enthusiasm. And quite frankly frightens me, because FFXIV is quite an atypical MMO in many respects and I'm glad of it! I just hope he shows some restraint when he hacks away at the game with the pretense of standardising it.
    Yeah very atypical, with it's horrible, laggy UI, tedious crafting system, wide empty worlds, cheap questing system(guildleves), boring story, terrible battle system (pre 1.18), unoptimized game engine, and unfriendly market system. I guess the only thing that was kinda unique about XIV was the Armoury system and even then it wasn't needed in this game because everyone can play every class. If this game was like WoW where you could have only one class, then the armoury system could have been something where you picked skills from other classes to build your own unique class.
    (0)

  4. #4
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    weeble's Avatar
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    what user just said again lol, will we see party play in our missions an story like ffxi, will there ever be full 8man party grinds again. they spoke pvp but what it will be like? prior it would of been thought to not be a big thing in it, maybe mini games, but the direction in weak content might have them think they need to make up for it in better pvp like in other fail pve games. course i'm looking forward to hamlets, ...that we still know not much about but that is already on way. do they really need to keep us in suspense, ...we are playing a game that we bought and failed launch ...we still playing and waiting, there is no need for the antics ...just tell us ..i don't need a thread every week little by little or any of that, just lay it out.... who sits on forums all day when a game launches right? no one, i never was on a forum a day in life for ffxi or any mmo after. stop pussyfooting around and just give it to us.
    (2)

  5. #5
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    Rhomagus's Avatar
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    Quote Originally Posted by weeble View Post
    what user just said again lol, will we see party play in our missions an story like ffxi, will there ever be full 8man party grinds again. they spoke pvp but what it will be like? prior it would of been thought to not be a big thing in it, maybe mini games, but the direction in weak content might have them think they need to make up for it in better pvp like in other fail pve games. course i'm looking forward to hamlets, ...that we still know not much about but that is already on way. do they really need to keep us in suspense, ...we are playing a game that we bought and failed launch ...we still playing and waiting, there is no need for the antics ...just tell us ..i don't need a thread every week little by little or any of that, just lay it out.... who sits on forums all day when a game launches right? no one, i never was on a forum a day in life for ffxi or any mmo after. stop pussyfooting around and just give it to us.
    Those are all specific questions, not a vision.
    (2)

  6. #6
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    weeble's Avatar
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    Quote Originally Posted by Rhomagus View Post
    Those are all specific questions, not a vision.
    well yeah, they are all things u would normally know b4 u buy a game for most part. do u see the million youtube vids on the upcoming games. we should of know we was in troubles when this game had none. seriously se needs to get on the vids or go homes.
    (0)
    Last edited by weeble; 09-12-2011 at 03:51 PM.

  7. #7
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    I wonder what Tanaka's vision for this game was? Did he even have one? I guess it was to create an even bigger time sink than FFXI and to keep people playing as less as possible.
    (0)

  8. #8
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    weeble's Avatar
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    Quote Originally Posted by Sonic_the_Hedgehog View Post
    I wonder what Tanaka's vision for this game was? Did he even have one? I guess it was to create an even bigger time sink than FFXI and to keep people playing as less as possible.
    i have mix feelings on this but i think a better one then yoshi's.

    i saw, 15man groups grinding like campaign battles all day long. people jumping in and out of these groups in every zone all day long like in ffxi. i saw, well that was all i saw lmao... it was in a great direction though. nothing else from then and now is any different. i don't like the missions(they missing the party play and battles) but i think tanaka might of made them better if didn't launch early, seriously the game was absolutely empty. also grinds, some people acually not delute themselfs to how much hours they play a mmo ..some like grinds. and even without i still say tanaka's only few idea's were absolutely better then yoshi's so far.
    (0)

  9. #9
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    Quote Originally Posted by weeble View Post
    i have mix feelings on this but i think a better one then yoshi's.

    i saw, 15man groups grinding like campaign battles all day long. people jumping in and out of these groups in every zone all day long like in ffxi. i saw, well that was all i saw lmao... it was in a great direction though. nothing else from then and now is any different. i don't like the missions(they missing the party play and battles) but i think tanaka might of made them better if didn't launch early, seriously the game was absolutely empty. also grinds, some people acually not delute themselfs to how much hours they play a mmo ..some like grinds. and even without i still say tanaka's only few idea's were absolutely better then yoshi's so far.
    The game probably could have been better if it didn't launch early, but it did and they payed for it. None of what you said makes me think Tanaka's vision was better. Woo 15 man grinds!
    (1)

  10. #10
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    Konachibi's Avatar
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    "Yoshida: I love FFVII. It’s got this powerful feeling much like an MMO. You have your main story, mini games, character development, all in this amazingly powerful package. When I talk with people in North America or Europe, many of them say they’ll never forget the impact of that game. If we can create that type of powerful experience within Eorzea, I think FFXIV will have a firm place among MMORPGs."

    ^ I like this part, perhaps as the game goes on, each expansion pack will be the equivalent in-game of perhaps 10-20 years passing by, so technology increases visually as you play. Eventually airships become more and more advanced, small villages build into large towns and Ul'dah becomes the FFXIV equivalent of Midgar.

    I think Tanaka and Yoshi's view of FFXIV are totally different though, Tanaka had some grand scheme using what the game utilised at release, but it was too new and hard to develop content for because it was an idea that they'd need a new way of thinking about. So players complained because of the lack of content that it possessed.

    Where as it seems Yoshi's plan for the game is to make it look more familier to players by changing many of it's aspects to things we've either seen in past final fantasy games/mmo or things we've seen in other games that have done well for themselves. Once that is done, then develop the plot.

    So at the moment whilst we're playing it's really more like playing a game whilst it's still in it's development phase. We have the engine and the simple systems but need to wait for them to put the more complex things in.

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