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  1. #21
    Player
    Khyan's Avatar
    Join Date
    Apr 2015
    Location
    Raids
    Posts
    218
    Character
    Khyan Leikas
    World
    Zodiark
    Main Class
    Arcanist Lv 60
    In fact, even on single target, SCH>WHM in my opinion. Burst damage is nice but not really so long as WHM. I can stay around 1200 as SCH during 30seconds with dissipation on a dummy, and then it's 850-900 with pentamelded accessories with accuracy (So, I don't have the maximum Mind I can get).

    If you compare HPS instead of DPS, I think it will be more WHM>SCH then.

    And AST is and must be the worst of the three in matter of dps, because of cards.

    Personnally, when you play Whitemage, I don't think you should worry about your dps but your overheal%/where you can solo heal/mana management and where you need synergy with your co-healer.
    I think you can dps a little if you don't need to heal or mechanics need specific damage (Stone I is usefull during A3S fight (add phase) for example). Depend of your co-healer as well. If he wants to heal then you can both heal & dps.
    But during raids, whitemage is the main healer, I think it's more a scholar job to maximise dps.

    Play as you wish. The synergy with your co-healer is essential though.
    (0)
    Last edited by Khyan; 09-16-2015 at 11:25 PM.

  2. #22
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    I feel like SCH does more damage realistically for most fights due to being able to Ruin II while moving/avoiding mechanics, while WHM needs to cast their nukes (except Aero). Also, SCH has far fewer acc requirements. Holy is nice, but the range sucks(gotta get close)and also puts the WHM in danger of being hit with AoEs.
    (0)
    Last edited by Jonnycbad; 09-16-2015 at 11:43 PM.

  3. #23
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Just the short encounter period for now. Maths @.@

    Im gonna say WHM. Aero is the Ruin II of WHM. 6 seconds and it deals more damage than Ruin II. If you're forced to move. Typically a WHM has 2 Dots to throw up, one that is pretty spammable (Aero II), and a very heavy hitting Stone III. Think about it. Every time you broil, a whm is dealing 40 more potency. 4 broils, 160 potency difference right there.

    If you're cutting into your GCD its a DPS loss.
    15 Seconds left until boss is invulnerable:
    Aero 150 (only 4 ticks)
    Fluid Arua 150
    swiftcast
    Aero II: 250
    Assize: 300
    Stone 3:210x3
    Total:1480

    Bio:200
    Energy Drain:150
    Aero: 125 (only 3 ticks)
    Energy Drain: 150
    Swiftcast
    Broil:170
    Energy Drain: 150
    Broil x2: 170x2=340
    Total:1285
    (0)
    Last edited by Rawrz; 09-17-2015 at 12:09 AM.

  4. #24
    Player
    Raminax's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    756
    Character
    Shinonome Sanada
    World
    Phoenix
    Main Class
    Conjurer Lv 92
    Quote Originally Posted by Rewind View Post
    Shroud of Saints restores a static amount of MP, based on player level. (707 MP / 3 Seconds @ Level 60) (180 Second CD)
    You have to time shroud correctly to get all 5 ticks, so in general most WHMs will restore 2828MP
    I must be pretty amazing at timing Shroud, seeing as I've just haphazardly clicked it 20 times since I saw this message and always received 5 ticks of refresh. No more, no less.

    Also, it's a 120 second cooldown. Seems someone needs to take their White Mage off of the trophy stand and polish it.

    Otherwise, I'll admit Scholars are significantly more practical when it comes to doing damage, but assuming in a world of infinite MP and no accuracy requirements, I'd imagine White Mages would edge out over them. Alas, it's a cold and cruel universe, so we'll have to do with accuracy checks and MP issues for the moment.
    (0)

  5. #25
    Player
    Khyan's Avatar
    Join Date
    Apr 2015
    Location
    Raids
    Posts
    218
    Character
    Khyan Leikas
    World
    Zodiark
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Rawrz View Post
    If you're cutting into your GCD its a DPS loss.
    15 Seconds left until boss is invulnerable:
    Aero 150 (only 4 ticks)
    Fluid Arua 150
    swiftcast
    Aero II: 250
    Assize: 300
    Stone 3:210x3
    Total:1480

    Bio:200
    Energy Drain:150
    Aero: 125 (only 3 ticks)
    Energy Drain: 150
    Swiftcast
    Broil:170
    Energy Drain: 150
    Broil x2: 170x2=340
    Total:1285
    If your scholar/whm dps like that as burst damage, it's really bad anyway. Your math is not accurate then.
    (0)

  6. #26
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    For the sake of easy math, going to assume the following:
    1. A universal GCD of 2.5s (24 GCDs per minute)
    2. When a DoT is applied, they'll be given their full duration
    3. Infinite MP
    4. One Minute Time Frame
    5. Training Dummy Target (no accuracy requirement)
    6. Assumes you are reapplying DoTs in a manner that has absolutely no overlap (though that's near impossible at times)

    =====================

    SCH DPS
    Bio
    Total Duration 18 seconds for 240 Potency
    Needs to be applied 4 times in a minute
    960 Potency Total

    Bio II
    Total Duration 30 seconds for 350 Potency
    Needs to be applied 2 times in a minute
    700 Potency Total

    Miasma
    Total Duration of 24 Seconds for 300 Potency (Including Initial Damage)
    Needs to be applied 3 times in a minute
    900 Potency Total

    Shadow Flare
    Total Duration of 30 Seconds for 250 Potency
    Needs to be applied 2 times in a minute
    500 Potency Total

    Aero
    Total Duration 18 seconds for 200 Potency (Including Initial Damage)
    Needs to be applied 4 times in a minute
    800 Potency Total

    SCH DoTs account for 15 GCDs in a minute

    Broil
    170 Potency Total for 9 GCDs
    1,530 Potency Total

    Energy Drain
    150 Potency per Use - 3 Stacks / minute to be used with each application of an instant cast DoT
    450 Potency Total

    3,860 Potency Total DoTs / Minute
    1,530 Potency in Broils / Minute
    450 Potency in Energy Drain / Minute

    SCH Potency Potential = 5,840 Potency / Minute

    Add another 450 Potency if Aetherflow is readily available and SCH is beginning rotation with full stacks. Add another 450 Potency if Dissipation is used as a DPS tool.

    Fey Wind does not provide an additional attack in this window.

    =====================

    WHM DPS
    Aero
    Total Duration 18 seconds for 200 Potency (Including Initial Damage)
    Needs to be applied 3 times in a minute (to be used in conjunction with Fluid Aura and Assize for maximum effect)
    600 Potency Total

    Aero II
    Total Duration 12 seconds for 250 Potency (Including Initial Damage)
    Needs to be applied 5 times in a minute
    1,250 Potency Total

    Aero III
    Total Duration of 24 Seconds for 370 Potency (Including Initial Damage)
    Needs to be applied 3 times in a minute
    1,110 Potency Total

    WHM DoTs account for 11 GCDs in a minute

    Stone III
    210 Potency Total for 13 GCDs
    2,730 Potency Total

    Fluid Aura
    150 Potency per Use - 2 uses / minute to be used with each application of Aero
    300 Potency Total

    Assize
    300 Potency per Use - 1 use / minute to be used with each application of Aero
    300 Potency Total

    2,960 Potency Total DoTs / Minute
    2,730 Potency in Stone III / Minute
    300 Potency in Fluid Aura / Minute
    300 Potency in Assize / Minute

    WHM Potency Potential = 6,290 Potency / Minute

    Add another 210 Potency if Presence of Mind is used to allow for an extra GCD within it's buff timer.

    Due note that Assize is actually 300 potency / 90 seconds and a total of 600 potency / 3 minutes.

    =====================

    Above math doesn't account for the fact not all DoTs line up with a 60s timer so there will be some overlap when expanding this timer beyond one minute. Also the math is considering the full duration of the DoT when applied - so it'll do less damage when considered at the end of a minute. However, multiplying the above by however minutes one desires should allow for a decent approximation one can expect. Be sure to allow for buff / ability timers when doing said multiplication as some buffs will not be available on each minute.

    Looking at above, and considering infinite MP, WHM wins the race by approximately 7.7% when factoring just sustained damage.

    [Edit] Had to readjust specific values as you'll be applying some DoTs more often due to time of application
    (7)
    Last edited by Ghishlain; 09-17-2015 at 12:47 AM.

  7. #27
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    If you're cutting into your GCD its a DPS loss.
    15 Seconds left until boss is invulnerable:
    Aero 150 (only 4 ticks)
    Fluid Arua 150
    swiftcast
    Aero II: 250
    Assize: 300
    Stone 3:210x3
    Total:1480

    Bio:200
    Energy Drain:150
    Aero: 125 (only 3 ticks)
    Energy Drain: 150
    Swiftcast
    Broil:170
    Energy Drain: 150
    Broil x2: 170x2=340
    Total:1285
    You guys forgot Shadow Flare.


    Also, I would argue that Fey Wind is probably the reason why SCH's DPS wasn't intended to be on par with WHM...the same reason NIN's solo damage is built-in to be lower than MNK or DRG--their Trick Attack debuff adds raid DPS that technically was generated by the NIN, and thus balanced everything out. The 3% haste for the entire raid, likely makes up for or averages out that 300-350 potency discrepancy or comes close to it.

    Also with Lustrates, Galvanize, and Fairy heals, the SCH is a bit more mobile DPS-wise than WHM, so I feel they can contribute DPS more easily whereas WHM has to stop and cast more often.
    (0)
    Last edited by Jonnycbad; 09-17-2015 at 12:48 AM.

  8. #28
    Player
    Khyan's Avatar
    Join Date
    Apr 2015
    Location
    Raids
    Posts
    218
    Character
    Khyan Leikas
    World
    Zodiark
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Jonnycbad View Post
    You guys forgot Shadow Flare.


    Also, I would argue that Fey Wind is probably the reason why SCH's DPS wasn't intended to be on par with WHM...the same reason NIN's solo damage is lower than MNK or DRG--their Trick Attack debuff adds raid DPS that technically was generated by the NIN and thus balanced everything out. The 3% haste for the entire raid, likely makes up for or averages out that 300-350 potency discrepancy or comes close to it.
    Again, the haste buff is arguable. You can see no difference with and without it on a parser during a ~8 minutes fight. The haste buff impact is really minimal.
    (0)

  9. #29
    Player MyaValentine's Avatar
    Join Date
    Oct 2013
    Location
    Gilgamesh
    Posts
    353
    Character
    Diana Prince
    World
    Cactuar
    Main Class
    White Mage Lv 70
    Quote Originally Posted by Rewind View Post
    You kind of didn't... OP just wanted to know who does more DPS (straight up on a dummy it sounds like)

    If you put a WHM and SCH on a dummy for 10 minutes a SCH would do more overall damage because they have better mana regeneration and a WHM would simply run out of juice.

    AST isn't onpar with either because it's not its function. At the cost of its own DPS it buffs others (Lightspeed shouldn't really be used for DPS because it reduces DPS potency...). WHM has fluid aura, PoM, Aero III, and Assize which all make a sizeable difference to overall damage done. WHM also has more MP regen than AST inherently though an AST may be lucky with Ewer draws on a dummy.
    I also said ignore mana dependency, disregard all "setbacks" so to speak.
    (0)

  10. #30
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Khyan View Post
    If your scholar/whm dps like that as burst damage, it's really bad anyway. Your math is not accurate then.
    I said you had a 15 second window to hit as hard as you can. Using 1 OGCD skill during GCD will result in 1 less GCD. Tell me the rotation youd use for both and no, you cannot sneak in a OGCD before the boss disappears.

    Edit: Also Johnny I was speaking Short tem, so shadowflare would be bad unless you managed to place it before hand, :O which would give SCH an advantage. (But with Presence of mind precast it might be close again xD)
    (0)
    Last edited by Rawrz; 09-17-2015 at 12:57 AM.

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