If i ever attempt red scripts again, i'll make a note to use reclaim for failed ones. Currently spinning my wheels though, i don't know how long this will last.
If i ever attempt red scripts again, i'll make a note to use reclaim for failed ones. Currently spinning my wheels though, i don't know how long this will last.
When life gives you lemons, cry yourself to sleep, and tell all your friends.
I'm wondering though, put yourself in the dev shoes, what would you ask them to do about 2 star crafting?
For sure i would like crafting to keep up with the new raid gear. That or make interesting glamors like the augmented sets. A point for whatever grind they put us through. Right now you're not even rewarded with crafting gear as you need the gear to make it. If i wanted money i'd be selling leveling gear like someone else said.
Right now the most expensive red script item is 26 tokens and the cheapest is 7. I see 2 possibilities here: Either change the token cost from 50 script to 40 script making costs 1300 -> 1040 and 350 -> 280, or reduce the number of tokens needed for the most expensive item or two. like maybe 20 tokens for the weapon making it 1000 red scripts. There is also the foil to make so it would still be difficult, just less time consuming. It would also be more forgiving on failed attempts.
When life gives you lemons, cry yourself to sleep, and tell all your friends.
The conterfoil really aren't difficult though. if you get all HQ items, that gives you 4000 of the 5900 collectability you need for it, it would be hard to NOT be able to get an extra 1900 quality through touches.
Didn't know hq mats helped, anyway...
This is the last post i'll make in this thread. I have the master 3 for weaver, leatherworker, goldsmith and carpenter.
The 2 star crafts are not interesting.
Bad glamors at best, the weaver 1 star weaver glamors are more interesting. the 2 star weaver healing body and the 1 star look exactly the same. Item level is 180, not 190. Even if HQed it's not good enough to compare with raid gear. Only interesting thing was the crafting gear and you need the crafting gear to craft it.
I see zero point in making 2 star crafting.
Peace.
When life gives you lemons, cry yourself to sleep, and tell all your friends.
I'm still so confused as to how anyone could fail the crafts that get selected for red scrips, do you need rotation help? I could offer some pointers.
It's easy if one or more of the following is true:
1) You don't have Byregot's.
2) You don't have HQ materials.
3) You don't have HQ level 60 gear.
3) You get multiple Hasty Touch failures. With no melds, full HQ gear, no HQ components, and HQ Onion Soup, I can miss about three Hasty Touches total before I slip under the 4000 collectability threshhold. (I think 3 missed puts me at about 4049~ collectability or thereabouts).
Well yeah but for the 1 and 3 you shouldn't be worrying about red scrips in the first place until you fix that. >.>It's easy if one or more of the following is true:
1) You don't have Byregot's.
2) You don't have HQ materials.
3) You don't have HQ level 60 gear.
3) You get multiple Hasty Touch failures. With no melds, full HQ gear, no HQ components, and HQ Onion Soup, I can miss about three Hasty Touches total before I slip under the 4000 collectability threshhold. (I think 3 missed puts me at about 4049~ collectability or thereabouts).
It's just I'm able to do all the red scrip turn ins really easily even on classes that are wearing nothing but level 60 gear unmelded with no HQ materials in the synth. It's just kinda baffling, maybe they don't have byregot's blessing or gear though.
I mean... even with the above-mentioned conditions, I still am reliant on Quick Synthesis to actually get to the threshhold, and that 80% failure rate starts to add up fast. It's by no means easy, even if you're crazy enough to get CRP up to 50 and have enough money to afford HQ right out of the gate.Well yeah but for the 1 and 3 you shouldn't be worrying about red scrips in the first place until you fix that. >.>
It's just I'm able to do all the red scrip turn ins really easily even on classes that are wearing nothing but level 60 gear unmelded with no HQ materials in the synth. It's just kinda baffling, maybe they don't have byregot's blessing or gear though.
I'm just nearing lvl 40 across my DoL and DoH. I gotta say after reading this thread, it does little to boost my confidence that putting in so much time apparently is worth the effort. Not to say i haven't had fun lvling to 40 though.
Yeah I think you either find it fun or you don't. For me they jacked up the combat side so bad, that crafting is the only thing I enjoy right now. I really want to challenge myself and make the HQ 2star gear and see what kind of 3 star crafts they come out with later. If it wasn't for crafting, i probably wouldn't play at all.
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