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  1. #21
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Train88 View Post
    I guess i'll get started. I just had to whine about it.
    I'd recommend at the very least just collecting the tokens. It's very likely that something will change if they decide to introduce 3-star, come 3.1. Now, maybe that might entail a lower cost in tokens for scrip gear or some form of a nerf to crafted. Maybe it will just mean that you'll have a better idea of prioritizing certain crafts at the time. Either way though, let's be honest here... practically none of us have any need for BiS or near it right now. If you have the patience, it's almost a guarantee that it'll be a win/win situation to just hold those red crafting scrips/tokens until the next craft-related update.
    (1)

  2. #22
    Player
    Catwho's Avatar
    Join Date
    Oct 2012
    Location
    Gridania
    Posts
    2,766
    Character
    Katarh Mest
    World
    Lamia
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Ashkendor View Post
    That's why I just melded out a HQ white set and use it on all my crafters. I'm really unhappy with the fact that they went back to every class having its own set of gear. I get that they wanted each class to have its own unique look, and I can appreciate that, but putting together a bunch of different sets is a PITA. It wouldn't have been so bad if you didn't have to meld them.

    With no melds on my tools and no food, I'm at 718 craftsmanship, 681 control, and 393 CP.
    That was my plan. I'm really not interested in doing scrips or anything at this point. I just want to finish getting my crafters to 60, then go back to making obscene amounts of money off leveling gear.
    (1)

  3. #23
    Player
    Ashkendor's Avatar
    Join Date
    Mar 2014
    Posts
    4,659
    Character
    Ashkendor Zahirr
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Catwho View Post
    That was my plan. I'm really not interested in doing scrips or anything at this point. I just want to finish getting my crafters to 60, then go back to making obscene amounts of money off leveling gear.
    Yep. I'm making stupid amounts of money just making and selling several different varieties of food. I have a friend that does a lot of the higher end crafting and I sell him a few of my red scrip tokens from time to time; other than that I just camp on them.
    (1)

  4. #24
    Player

    Join Date
    Dec 2012
    Posts
    1,132
    Crafting and Gathering was already stupid before Heavensward. Heavensward just made everything even more grindy:

    - bloated recipees requiring a lot more materials.
    - common recipees for leveling gear requiring mats from hidden and unspoiled nodes.
    - even just doing GC daily deliveries now requires a lot more time because of the above. They double the amount of seals you get, but the effort to farm and synth the items has tripled or more.
    - you spend most of your time chasing unspoiled nodes to get scrips, leaving you no free time to do anything else.
    - monsters drop less materials and there's fewer of them to farm. This isn't that bad because of retainers, but on the other hand SE also screwed over daily GC deliveries.

    I've barely logged in in the past month because gathering and crafting has become such a chore. The best thing about FFXIV that really set it apart from FFXI was the ease in making your own gear. That playstyle has been pretty much destroyed just to make greedy players happy and a MB with inflated prices.

    And lets not even consider the poor planning that went into the recipees. One of the best things while leveling from 1 to 50 was being able to craft my own gear. In Heavensward, plenty of times you can't craft equipment for your level because the mats are locked behind higher level quests. It was just stupid.

    Gathering and crafting should be a relaxing side-activity that you did to gear up your battle classes. Instead its become far more time-consuming than battle content. I play FFXIV to relax and have fun, but SE has turned it into a job. And I already have one of those to pay my bills.
    (11)
    Last edited by Gilthas; 09-10-2015 at 10:24 AM.

  5. #25
    Player
    DreameR7g's Avatar
    Join Date
    Apr 2012
    Posts
    165
    Character
    Dreamer Rigorstorm
    World
    Jenova
    Main Class
    Bard Lv 90
    I don't know what people expected. MMORPGs, on its face, are grindy. That's the core of how they are designed to make money via monthly subscription. If anyone expected anything different, they did themselves a disservice.

    They had to give crafting and gathering an endgame to work towards. Otherwise, those who only focus on crafting/gathering would have no long term goal and no longer will keep playing the game.

    Typically, if you find a game stressful, you should quit. That is not what a video game is supposed to be. As for me, I find grinding relaxing. It lets me turn my brain off, do other things, have a long term goal to work towards. In the end, you WILL either end up grinding or quitting, because once you complete the newest content, you now have to repeat it for a while. That is the basis of MMOs.
    (4)

  6. #26
    Player
    Arashmin's Avatar
    Join Date
    Jul 2015
    Posts
    111
    Character
    Arashmin Footstubber
    World
    Faerie
    Main Class
    White Mage Lv 60
    The problem is how the grind is presented. Some grinds are great, some grinds aren't, and people using 'MMOs are grindy' as an argument really need to realize that.
    (2)

  7. #27
    Player
    Whocareswhatmynameis's Avatar
    Join Date
    Aug 2014
    Posts
    808
    Character
    Fate Bringer
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by DreameR7g View Post
    They had to give crafting and gathering an endgame to work towards.
    Yea I was surprised but excited that crafting was actually fairly difficult. you need a lot just to start getting scrips for both gatherer and crafter. If they make it super easy to make all the lvl 170 gear it would get boring really fast, not to mention you could just buy entire sets off the marketboard cheap and wouldn't need to craft at all. Which would defeat the point.
    (0)

  8. #28
    Player
    DreameR7g's Avatar
    Join Date
    Apr 2012
    Posts
    165
    Character
    Dreamer Rigorstorm
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by Arashmin View Post
    The problem is how the grind is presented. Some grinds are great, some grinds aren't, and people using 'MMOs are grindy' as an argument really need to realize that.
    It depends on perspective there. I find all the grinds just fine, myself. As far as the weekly lockouts, that is purposeful. 3.0 is bare bones of Heavensward so they have them to extend current content and its lifespan. Once the content patches come out (3.1, 3.2, etc.), it'll be more flavorful.
    (0)

  9. #29
    Player
    Train88's Avatar
    Join Date
    Aug 2011
    Posts
    341
    Character
    Aleddra Sunbeam
    World
    Lamia
    Main Class
    White Mage Lv 60
    Are they even looking at crafting for a future patch?
    (0)
    When life gives you lemons, cry yourself to sleep, and tell all your friends.

  10. #30
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    this grind killed crafting for me. I normally try to keep up with crafting and gathering but the token grind for more tokens is just redundant and boring to me. They could have made turn-ins more lore and fun related like carpenters need to turn in "..." to help fix some pillars in the Foundation. This obviously would have no effect on the world but doing something for people other than Rowena makes me feel like I'm making a difference. Right now all I feel is that she is a slave driver and is the npc equivalent to players who manipulate the MB on servers for gil.
    (5)

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