Page 90 of 192 FirstFirst ... 40 80 88 89 90 91 92 100 140 190 ... LastLast
Results 891 to 900 of 1911
  1. #891
    Player
    Kahr's Avatar
    Join Date
    Sep 2015
    Posts
    13
    Character
    Kahr Gilgamesh
    World
    Faerie
    Main Class
    Monk Lv 60
    Congrats Zami on the A4S as monk, represent!
    (0)

  2. #892
    Player
    Phireblast's Avatar
    Join Date
    Jun 2014
    Posts
    358
    Character
    Mike Fisticuffison
    World
    Famfrit
    Main Class
    Monk Lv 80
    Anyone had moments where the game would eat your Purification without giving you the TP? The shit just happened to me in A2. I was a sad TP hungry monk. Speaking of TP, something for the OP with A2S TP management. I'm only on Wave 8, but I don't think it'll make much of a difference on wave 9:

    Pre pull: stock up chakra stacks
    Wave 1: Single target.
    Wave 2: Single target a soldier, then single target the Hardmind.
    Wave 3: Single target the Hardmind(pop cooldowns as you do this), then switch to Hardhelm. Begin your AOE rotation. Pop Invigorate AS SOON as you hit 540.
    Wave 4: DPS a soldier in the center until the Gobwalker arrives. I would suggest DPSing the walker first, but your tank may or may not lose aggro to you. Resume AOE rotation until walker is around 25%(your group will handle the rest+ your walker can recharge more safely).
    Wave 5: Single target soldiers, then work on your respective widow. Invigorate should be available around 300~ or so. Use when ready.
    Wave 6: Hardmind>Walker>Widow>Doll. Feel free to toss out a rockbreaker or three. Not too many. You can either use Purification here, or on Wave 7. I just use it here.
    Wave 7: If you DID use Purification, recharge while your tanks grab the dolls. Use Form Shift in between charges so you can maintain your stacks easier when you go back on the offensive.
    Wave 8: Well, i'm still working on this, but I'd imagine Invigorate will be available sometime then. Use at your own leisure.
    Wave 9: You probably won't be out of TP here, but given I haven't reached this, I'd appreciate if someone gave more info and/or gave better advice. Purification might even be ready by then to be honest.
    (0)
    Last edited by Phireblast; 09-08-2015 at 12:05 PM.

  3. #893
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Phireblast View Post
    snip
    timings are very tailored to how fast your group kills each of the waves, its still good to have a general idea, but it really cant be set in stone.
    (0)

  4. #894
    Player
    KrazyBean94's Avatar
    Join Date
    Aug 2015
    Posts
    36
    Character
    Student Loans
    World
    Odin
    Main Class
    Monk Lv 80
    RIP Monk Purification/FC glitch. That just got fixed today...well it was only a matter of time but that was a pretty useful glitch, not gonna lie.
    (0)

  5. #895
    Player
    Aikota's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Aiko Ta
    World
    Gilgamesh
    Main Class
    Arcanist Lv 84
    Has the maximum dps output opener been established yet? I've been using a rotation similar to Lilyth's.

    Any updates from the top tier monks? (Sorry I don't know where to look through the 88pages of responses lol)
    (0)

  6. #896
    Player
    Sailysium's Avatar
    Join Date
    Apr 2015
    Posts
    140
    Character
    Sailysium Leingod
    World
    Diabolos
    Main Class
    Monk Lv 90
    Quote Originally Posted by Zamii View Post
    timings are very tailored to how fast your group kills each of the waves, its still good to have a general idea, but it really cant be set in stone.
    Agreed. I actually focus more on slipping in AoE rotations for the first 3 waves and burn off invigorate there around 540 TP, then single target on wave 4 for gobwalker and the adds since adding in extra AoE damage sometimes accidentally kill the walker as our group almost burns too fast for recharging off walker before kill. During the waiting period for recharge when adds are down I usually recharge my stacks during the transition into wave 5 to save for a purification in a later wave after the 4 jagd dolls are dead (invigorate availabe again within this timeline). I'll usually AoE once or twice for the surrounding trash since i'll have purification available during transition to final waves to single target priority adds. Again, it all depends on the pacing of the group on when to get a purification in.



    And once again, Gratz Zamii on the A4S kill!
    (0)
    Last edited by Sailysium; 09-09-2015 at 12:46 AM.

  7. #897
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Aikota View Post
    Has the maximum dps output opener been established yet? I've been using a rotation similar to Lilyth's.

    Any updates from the top tier monks? (Sorry I don't know where to look through the 88pages of responses lol)
    just messed around with a few of the proposed openers, and it feels as though the original 3.0 opener is still the strongest to me, i might math out a few of the more popular ones though at some point.

    either way, the difference between them is very minimal.
    (0)

  8. #898
    Player
    Aikota's Avatar
    Join Date
    Oct 2013
    Posts
    78
    Character
    Aiko Ta
    World
    Gilgamesh
    Main Class
    Arcanist Lv 84

    :P

    Quote Originally Posted by Zamii View Post
    just messed around with a few of the proposed openers, and it feels as though the original 3.0 opener is still the strongest to me, i might math out a few of the more popular ones though at some point.

    either way, the difference between them is very minimal.
    Are you talking about

    Form shift to coeurl form-> shoulder tackle -> demolish -> perfect balance -> snap punch -> blood for blood -> snap punch -> internal release -> dragon kick -> steel
    peak -> twin snakes -> howling fist -> snap punch -> (perfect balance drops here) elixir field -> touch of death -> Forbidden chakra -> boot shine -> true strike ->
    demolish -> Fracture OR Dragon kick (Blood for blood drops)

    This is basically what I use, except I moved steal peak and elixir field around, not sure if that is a dps loss/increase (tested both seems about the same even with the animation difference).
    (0)

  9. #899
    Player
    Zamii's Avatar
    Join Date
    Mar 2014
    Posts
    435
    Character
    Zami Terrechant
    World
    Tonberry
    Main Class
    Monk Lv 60
    Quote Originally Posted by Aikota View Post
    Are you talking about

    ...

    This is basically what I use, except I moved steal peak and elixir field around, not sure if that is a dps loss/increase (tested both seems about the same even with the animation difference).
    thats the 3.0 opener i was refering to yes, although personally i move all the oGCD abilities back 1 gcd so they line up better with our other buffs and only begin to fall off after demo is reapplied

    although a str pot should be moved in where the steel peak is if your using one, and everything after that pushed back yet another gcd, but other than that its exactly as i use (with the dragon kick variant).

    swapping the steel peak and elixir field around will be a dps increase, assuming they are all fully buffed, which the exact opener posted is missing twin snakes, but the increase with be so insignificant you probably wont notice the difference
    (0)
    Last edited by Zamii; 09-09-2015 at 02:59 AM.

  10. #900
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Aikota View Post
    Snip
    In the scenario you laid out both Steal Peak and Elixir Field would be buffed by the same things so it's no difference in damage. Just simply a preference thing. The only time using an oGCD before another one under the same buffs would matter is if it actually allowed for an additional use because the timer would have been back up just a few seconds faster later in the fight.

    Also I agree with Zami in that while optimizing the opener is fun and all, but as long as you get GL3 as fast as you can and start rolling buffs/oGCDs the end result isn't going to change much at all. I shuffle stuff around in my opener from what others use to line things up so it's more comfortable or easier to track for myself.
    (0)
    Last edited by Ricdeau; 09-09-2015 at 03:59 AM.

Page 90 of 192 FirstFirst ... 40 80 88 89 90 91 92 100 140 190 ... LastLast