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  1. #1
    Player
    JMadFour's Avatar
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    Nov 2013
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    255
    Character
    Malthoran Madyson
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 63
    the ACTUAL problem with DPS Meters is this:

    DPS Meters create an environment where anything that is not DPS is marginalized, because the only thing that truly matters is how much DPS you do and where on the DPS chart you finish.

    regadless of your role in the group Tank, Healer, or DPS, your DPS is the only accepted measure of whether you are a good player or not.

    judging from what people have said about the high level boss fights in this game, this is a mentality that the FFXIV Devs have wholly embraced and are promoting.

    and as long as "DPS is all that matters" mentality is encouraged by the Dev Team by making evry encounter just a series of DPS checks(Rather than creating unique mechanics that challenge both Tanks and Healers as well) then there is no reason to NOT put a damage meter in the game.

    Personally, I would not stop at a DPS Meter, I would include an entire suite of statistic Meters, including Damage Taken, Aggro Generated, Healing, Heals Per Second, Overhealing, Damage Taken per Attack, etc.
    (6)
    Last edited by JMadFour; 09-08-2015 at 02:38 AM.

  2. #2
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
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    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by JMadFour View Post

    Personally, I would not stop at a DPS Meter, I would include an entire suite of statistic Meters, including Damage Taken, Aggro Generated, Healing, Heals Per Second, Overhealing, Damage Taken per Attack, etc.
    So basically ACT?
    (3)

  3. #3
    Player
    JMadFour's Avatar
    Join Date
    Nov 2013
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    255
    Character
    Malthoran Madyson
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 63
    Quote Originally Posted by Kabooa View Post
    So basically ACT?

    I play on PS4 so I am not familier with ACT, I was under the impression that it was merely a DPS Meter.

    like I said, DPS is all anyone care or talks about.
    (1)

  4. #4
    Player
    Kabooa's Avatar
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    Sep 2013
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    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by JMadFour View Post
    I play on PS4 so I am not familier with ACT, I was under the impression that it was merely a DPS Meter.

    like I said, DPS is all anyone care or talks about.
    ACT is basically what you're talking about. Unfortunately it's only for PC. That's why an official in game tool is needed; For the PS4 players, and for PC to avoid the hassle of ensuring it works after every maintenance and minor patch.

    DPS is the most objectively easy thing to measure.
    You can't really measure tank mitigation or healing effectively, as the two are so intertwined that a shift in one affects the other. It helps, but the data there is a strange one to interpret.

    DPS benchmarks are easy to set, easy to see who is capable of reaching, and easy to find more ways to get some (Via Tanks/healers)
    (0)

  5. #5
    Player
    rappa's Avatar
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    Sep 2013
    Location
    Costa De Sol
    Posts
    515
    Character
    Pande Monium
    World
    Odin
    Main Class
    Alchemist Lv 60
    Guys i will tell you a secret.

    Parser ingame exist



    It's disable, enough "i play as i want" players are not ready to discover they s_ck
    (1)

  6. #6
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Aiselia View Post
    It also has a decent chance of not working because you kicked them and wasted their queue, which could just lead to them being pissed off at you and even further not caring. If it's happening consistently, they could just go on to think that the community is just full of elitist jerks.
    If someone can't take valid, well-phrased criticism and use it to improve even with the added incentive of no longer being kicked from a group, I don't want them in my DF pool. >_>

    Quote Originally Posted by Aiselia View Post
    Right, and as I said before, though not to you, you don't matter. Even if everybody in this thread said they'd try to help before kicking (don't kid yourself, it would be a lie for at least some if everybody in this thread said it), there will be people who won't. Those are the people that matter.
    And those people are jerks and should probably be reported for harassment, leading to a better community. What's the problem, again?

    Quote Originally Posted by Aiselia View Post
    But at least you get control over classes and can check gear beforehand to get a better idea.
    Both of which are very nearly meaningless metrics. Do I need to tell the story of the Ex Roulette where the NIN and DRG (both excellent single-target DPS jobs) were playing like absolute crap even though they had Eso gear?

    Quote Originally Posted by Aiselia View Post
    "Low DPS" is not an option on vote kick. And it never should be.
    "Carry me, senpai!" is not an option on the DF queue. And it never should be. >_>

    Quote Originally Posted by Aiselia View Post
    Whose standpoint are you asking from? The person who may just want to clear content but doesn't care to be all serious about it which is why they don't bother with a static? That'd be bad for them.
    If you want to clear content, be the type of person actually capable of clearing content. That you would even argue that this is bad is mind boggling.

    Quote Originally Posted by Aiselia View Post
    For a company who would probably lose players if low DPS is such an all-encompassing problem because they just keep getting kicked from runs and don't see the point in continuing to pay for a game full of elitists? I think this is the most important standpoint, don't you? Remember, SE is, above all else, a company. If they start losing players due to the people trying to cleanse the casual filth out of THEIR duty roulettes, they're losing money.
    How many players stop playing because they're tired of people thinking they deserve to clear content just because they can queue for it? People who don't see a reason to continue playing a game full of people with no interest in self-improvement? People who apparently can't read their tooltips or figure out what their skills and combinations do? You can't just pretend there isn't another side to this.

    Edit:

    Quote Originally Posted by Aiselia View Post
    Or maybe the character I choose to show to the forum is entirely irrelevant to what I have or haven't done.
    That's the only character on your account. If you have another account, by all means link it?
    (1)

  7. #7
    Player
    JMadFour's Avatar
    Join Date
    Nov 2013
    Posts
    255
    Character
    Malthoran Madyson
    World
    Brynhildr
    Main Class
    Gunbreaker Lv 63
    Quote Originally Posted by rappa View Post
    Guys i will tell you a secret.

    Parser ingame exist


    It's disable, enough "i play as i want" players are not ready to discover they s_ck
    how did you get that?
    (0)

  8. #8
    Player
    DestinovaTrueblade's Avatar
    Join Date
    Aug 2015
    Location
    Ul'dah
    Posts
    62
    Character
    Destinova Trueblade
    World
    Malboro
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by JMadFour View Post
    I play on PS4 so I am not familier with ACT, I was under the impression that it was merely a DPS Meter. B

    like I said, DPS is all anyone care or talks about.
    Eh? What we definitely care about heals and tanks doing their main jobs, cause when they don't the whole group would simply wipe. It's just that during progression we need them to contribute dps because the dps people are undergeared.
    (0)

  9. #9
    Player braneri1's Avatar
    Join Date
    Apr 2014
    Posts
    88
    Character
    Sylvia Courtois
    World
    Brynhildr
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by JMadFour View Post
    Personally, I would not stop at a DPS Meter, I would include an entire suite of statistic Meters, including Damage Taken, Aggro Generated, Healing, Heals Per Second, Overhealing, Damage Taken per Attack, etc.
    Parsers that are available like ACT already do this. Maybe not everything you specifically mentioned since I'm not on pc so I can't look through it myself, but from what I've seen in screen shots they are definitely more than just a simple outgoing damage calculator, and have a variety of uses.
    (0)