Different motifs, quests, lore and all sorts of other things that matter regardless of the difference in distance. You know, the actual meat and potatoes of the game.
so you'd be ok with -no- overworld? just have better lore and quests and warp from space to space via a map screen?
Mew!
I can see a lot of people's points about the game loosing that sense of immersion with an insta-travel airship and I completely agree that anima may make things too easy, especially since you can be teleported placed you've never visited, but I think the convience of things far outweigh the draw backs. Running from point A to point B can be a very fun part of the game (like the first time you visited Jeuno from your home city), but after doing the same thing over and over again, it gets to feel like a horrible waste of time. Game play will almost always be concentrated in a few popular areas (Whitegate comes to mind), unless the developers go out of their way to get people to travel around.
My goodness, you people are still going at this? I think it was pretty clear about 30 pages ago that you guys are never gonna sway anyone from their position. At this point it's like watching atheists and religious folks argue about the merits of their faith, you ain't ever gonna get anywhere.
Sure, I don't see why that wouldn't be a good idea.
PSO and other games have pulled that off to great effect already. That's not exactly what I was saying though so it's pretty obvious that you're completely missing the point but I feel I've sufficiently answered your question regardless.
What? That's completely out of character. They almost never do things like this.Sure, I don't see why that wouldn't be a good idea.
PSO and other games have pulled that off to great effect already. That's not exactly what I was saying though so it's pretty obvious that you're completely missing the point but I feel I've sufficiently answered your question regardless.
The discussion should have ended when you couldn't shut up about your FFXI nostalgia and still wouldn't get that the effect of being immersed into a video game is personal, exclusive, and varies from person to person.
This is a perfect way of describing what is going on.My goodness, you people are still going at this? I think it was pretty clear about 30 pages ago that you guys are never gonna sway anyone from their position. At this point it's like watching atheists and religious folks argue about the merits of their faith, you ain't ever gonna get anywhere.
Last edited by BruceyBruceyBangBang; 09-10-2011 at 06:01 AM.
I like the fact that with anima we can instantly go where we want.
What I dont like, tho, is the fact we get only animas right now (but this is gonna be addressed with 1.19, finally) and, regarding this thread, the fact that you can be teleported to any aetheryte camp by friends without visiting them first.
It was fun in FFXI to reach the new teleports (Dem, Holla, Vahzl, ecc), and I must say almost indispensable for a true game immersione, which one of the features should be ADVENTURE and EXPLORATION, after all.
I really liked for example travelling to Camp Revenant's Toll (the northern camp in Mor Dhona) on foot, waiting for mobs to move and having care avoiding agro, especially on the last part. Add to that the fact I had miasma for half of the trip and that Mor Dhona is the best zone in the game
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My point wasn't about FFXI nostalga. it was that FFXI was successful and one of the things it was praised for was its dynamic, large, adventurous, lore-heavy world
This game on the other hand is so far unsuccessful and seems to be taking every action possible to not create a dynamic large adventurous lore-heavy world and instead create a game of instant gratification (kind of like just instancing everything).
while immersion is personal, its all but non existent in a game where you don't actually have a world or heavy story. When you just log on, warp somewhere, kill things, or log on sit down and 1 button for 10 hours to craft, you aren't immersed in any way. You are just doing a repetitive task much a like something people would pay a factory worker to do.
Mew!
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