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  1. #1
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Naraku_Diabolos View Post
    I will mention that now with DirectX 12 and Windows 10, I did the benchmark for 1.0 and got a score slightly over 6,000. I made a thread on it awhile ago saying that 1.0 needed Windows 10/DirectX 12 to really shine.
    Windows 10 or DirectX 12 have nothing to do with it, a game has to be built for DirectX 12 to utilise its feature sets, not just exist on the operating system it was made for. The reason you got a higher score is because computers today are much more powerful than they were 5 years ago.

    Quote Originally Posted by CGMidlander View Post


    You don't know SE
    http://www.ign.com/articles/2013/06/...ts-assets-lost

    (They lost assets for FF7 too)
    To be fair, those are games from forever ago, not ones that are still currently be worked on. Regardless, you'd think they wouldn't lose the assets of one of their more treasured games...
    (1)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Colorful View Post
    To be fair, those are games from forever ago, not ones that are still currently be worked on. Regardless, you'd think they wouldn't lose the assets of one of their more treasured games...
    And you could say the same for Konami with their laughable HD port of Silent Hill 2, but here we are...
    (0)

  3. #3
    Player
    Naraku_Diabolos's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    1,272
    Character
    Hayley Westenra
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Colorful View Post
    Windows 10 or DirectX 12 have nothing to do with it, a game has to be built for DirectX 12 to utilise its feature sets, not just exist on the operating system it was made for. The reason you got a higher score is because computers today are much more powerful than they were 5 years ago.
    Not sure if my NVIDIA GeForce 760 Ti was that powerful as I got an Alienware last summer (my dad gets discounts through his job on Dell computers) that was a model that came out late 2011. DirectX 12 does make a difference as the graphics card is used more than the CPU.
    (0)

  4. #4
    Player
    Saccharin's Avatar
    Join Date
    Aug 2013
    Posts
    1,128
    Character
    Blue Kitty
    World
    Moogle
    Main Class
    Conjurer Lv 84
    Quote Originally Posted by Naraku_Diabolos View Post
    Not sure if my NVIDIA GeForce 760 Ti was that powerful as I got an Alienware last summer (my dad gets discounts through his job on Dell computers) that was a model that came out late 2011. DirectX 12 does make a difference as the graphics card is used more than the CPU.
    That's not how it works.

    Everytime Microsoft realse a new version of DX they also decide to chnage the way drivers work to be better, hence why you always seem to need a new driver type. They also work at how the mvideo card works under the hood too. This will give performance improvements for anything.

    The only thing that will support DX art the moment will be the actual Windows desktop. That in turn will give the whole PC a little extra performance.

    Direct X is basically a way for a game to work on any graphics card independent of the manufacturer. back in the old days games had to talk directly to the graphics card. Even today some games still do a little talking direct to the graphics driver to take advantage of some features and squeeze a little extra performance.

    If a game uses direct x 9 then it will do things in a different way than direct x 12. You said that DX12 has more support to offload things to the GPU so any game written for DX12 will have support for that but since a DX9 game will have no knowledge of this then it will do it whatever way you did before.

    One thing to note about offloading stuff to the GPU. If you have a laptop for instance and a game/application runs slowly you likely have a low power CPU and a low power GPU so if they are both under full load then unloading tasks to an already overloaded GPU isn't going to speed up anything.
    (0)