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  1. #231
    Player Shirobi's Avatar
    Join Date
    Feb 2014
    Posts
    137
    Character
    Rivenblack Balemourn
    World
    Diabolos
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Colorful View Post
    PS3 support doesn't hamper those effects either for PC/Ps4 players as you put it, but lowering the entry point for hardware limits the game's overall world design... that's why they're planning on dropping PS3 support eventually.
    How is it limiting to simply add the same suite of on/off options every other major MMO has?

    Heck, Turbine goes a step further and even maintains two versions of the client PLUS offering on/off options for all effects in each. You also see this sort of dual-client support for a lot of Korean style games as well.

    If the game was designed from the start with scalability in mind it shouldnt be a stumbling block for the dev team. It would just take more time and effort to get the system set up but once its in place it takes care of itself.

    Although it does make sense if SE does not wish to make that sort of investment. They already did roll a huge amount of money into this game. Twice. And since its a pay to play, they dont have to be so concerned with targeting as wide an audience as a company like Turbine, etc.

    It could well be SE just figures its time and money better spent elsewhere.
    (0)
    Last edited by Shirobi; 08-25-2015 at 02:45 PM. Reason: Post Limit

  2. #232
    Player
    codeKURISU's Avatar
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    7
    Character
    Code Kurisu
    World
    Cactuar
    Main Class
    Archer Lv 60
    Quote Originally Posted by Saccharin View Post
    Go away please.
    Oh, come one people! This game is really cheap and affordable anyways, what's the monthly subscription again? it is just $14... That at year is... (plus retainer, plus expansion...) oh wait.
    Mr. Yoshi, I changed my mind.
    I want HD texture pack for free
    Now!
    NOW I SAID!!!
    (0)
    Last edited by codeKURISU; 09-01-2015 at 04:55 AM.

  3. #233
    Player
    Onikimaru's Avatar
    Join Date
    Sep 2014
    Posts
    443
    Character
    Ellie Fredericksen
    World
    Phoenix
    Main Class
    Pugilist Lv 60
    Yes please.
    (0)

  4. #234
    Player
    einzele's Avatar
    Join Date
    May 2015
    Posts
    34
    Character
    Einzele Rossweisse
    World
    Tonberry
    Main Class
    Goldsmith Lv 80
    people who say "ps3 limitation" should stop.

    the only reasons i have in mind why SE doesnt want to do this is either they dont want to make console players feel jealous, or they just dont want to spend resource on it, or both.
    (0)

  5. #235
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by einzele View Post
    people who say "ps3 limitation" should stop.

    the only reasons i have in mind why SE doesnt want to do this is either they dont want to make console players feel jealous, or they just dont want to spend resource on it, or both.
    They already have all the assets in very high res saved somewhere, no developer just deletes assets like that because they're done with them (and they're clearly not, plenty of reused assets in HW). It would take development resources sure, but not to the point of that it would be a detriment to their team. As for making console users jealous, well we already got DX11 and they don't seem to have a problem separating console and PC players there, don't see why this would be any different.

    I'd really like an official response to this. They claim to listen to feedback on the forums, but when it comes to things that aren't a minion they go ignored, even if they're one of the more asked for features. Want the game to last 10 years? How about not making the textures look like something out of an early PS3 game? I may have understood needing to have poor quality textures if the world was massive and connected rather than making everything cut off (and even then, reduce the quality of textures far off like every other game), but that's not the case.
    (3)

  6. #236
    Player
    Daralii's Avatar
    Join Date
    Jul 2015
    Posts
    3,038
    Character
    Endris Caemwynn
    World
    Coeurl
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by einzele View Post
    people who say "ps3 limitation" should stop.

    the only reasons i have in mind why SE doesnt want to do this is either they dont want to make console players feel jealous, or they just dont want to spend resource on it, or both.
    That's an actual contract clause that Microsoft has been known to put it, and I wouldn't be surprised if Sony has done it too.
    (0)

  7. #237
    Player
    Riardon's Avatar
    Join Date
    Nov 2013
    Posts
    1,333
    Character
    Leowald Chestwood
    World
    Twintania
    Main Class
    Dark Knight Lv 80
    Yoshi and team refusing to answer this. They only gave a vague answer that they will keep improving the graphic quality of the game in future. What this means nobody knows. One can only hope one day we will get higher res textures, DoF effects and more AA solutions.
    (0)

  8. #238
    Player
    reillyblair's Avatar
    Join Date
    Aug 2013
    Posts
    199
    Character
    Narbondel Deviir
    World
    Tonberry
    Main Class
    Thaumaturge Lv 59
    so basically you want to go back to 1.0 where you need top of the line pc and still lag lol
    (1)

  9. #239
    Player
    Dalvy's Avatar
    Join Date
    Feb 2014
    Location
    Ul'dah
    Posts
    406
    Character
    Ysera Dei-ijla
    World
    Goblin
    Main Class
    Thaumaturge Lv 71
    I'll be glad to get a high res texture pack, so long as it is only for pc. PS3 LIMITATIONS always put a damper on this game's potential
    (0)

  10. #240
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by reillyblair View Post
    so basically you want to go back to 1.0 where you need top of the line pc and still lag lol
    There are these things called options y'know, if you aren't capable of running higher resolution textures, then turn the texture quality down. To add to that, textures weren't the main issue with 1.0's poor performance, it was crappily optimized, and other parts played a much larger part into it, such a the incredibly high polygon count. Your average gaming computer in this day would have at least 2GB of VRAM. I run a fairly mid-high end rig, and FFXIV barely makes use of it's available VRAM, using only 1/4th of the available amount (second line). This is in the Churning Mists, a large open Heavensward area with everything cranked up to max.



    Gaming computers today are more than capable of handling significantly better graphics, the only thing holding them back is SE at the moment.
    (1)

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