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  1. #11
    Player
    Sylkis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    613
    Character
    Sylkis Tea
    World
    Sophia
    Main Class
    Scholar Lv 100
    I want to share my thoughts of the current meta, since this is general discussion:

    1. Too much focus on DPS
    I posted this one here:
    Quote Originally Posted by Sylkis View Post
    It would be nice if we had a tank/healer check, and soft DPS enrage instead of hard enrage. The check should be on MP and related resources.

    Currently:
    -Difficulty is only mitigating the tank busters, and tank busters are not happening very often, causing a large amount of downtime
    -MP regen too high from bard/mch and MP costs too low (compared to other games where resources feel tight), along with amount healed from basic skills too high relative to tank HP - e.g. Cure heals 3k when Tank HP is 10k. This means that you can heal the tank to full quickly and cheaply, causing more downtime
    -> This causes top tank/healers to DPS during healing downtime, and in turn the developers increase the DPS checks by compensating for tank/healer DPS.
    Really they should increase the tank/healer check so that this downtime doesn't happen in the first place.
    2. Content livespan is too short
    Battle content only seem to last 1 or 2 patches, meaning that we only consume the current content... and there isn't much of it.
    At any time, we have 2 Dungeons in Roulette? 1 Endgame raid?

    Band aid fix would be to give the highest tier tomestones on most dungeons - Expert roulette dungeons aren't harder than the others (see below).
    But really, it would be nice if we had something fun. It's hard to come up with content that caters to all and is fun, but I have seen it before.
    (There was this old game I played where it was a large scale capture the flag pvp, with high level players getting the flag and infiltrating the enemy base outnumbered 1:20 and low level players building defenses using level independent items for the base blah blah blah.... Same thing can happen here if you don't ilvl sync large scale pvp actually you know what this is too long I will make a separate thread)

    3. "Hard" (In game term) is a misnomer
    I think you can guess this one.
    Expert roulette?
    The XYZ (Hard)?
    When aurum vale (not hard, not extreme) 1 shots you if you can't dodge lol
    Not a huge effect (but related to 2. above), it just annoys me
    (0)
    Last edited by Sylkis; 09-04-2015 at 08:40 PM.