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  1. #11
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by SPYX View Post
    but buying crafted accessories shouldn't be so good and almost necessary for healers while just ok for tanks and useless for dps...
    It's BiS for tanks so there's that...
    (0)

  2. #12
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    The pressure for healer DPS doesn't come from the game, but from the community, so it's not their job to fix that. If your Raid leader is bitching about your DPS as a WHM (which is the only healing job that has a lot of actions that can miss), you have bigger problems than accuracy – which can be solved with melded gear and the mind you'll lose won't affect your healing output that much if you do it properly.
    (0)

  3. #13
    Player
    Rewind's Avatar
    Join Date
    Oct 2013
    Location
    Australia
    Posts
    174
    Character
    Lady Rewind
    World
    Tonberry
    Main Class
    White Mage Lv 61
    Quote Originally Posted by TatoRazzino View Post
    The pressure for healer DPS doesn't come from the game, but from the community, so it's not their job to fix that. If your Raid leader is bitching about your DPS as a WHM (which is the only healing job that has a lot of actions that can miss), you have bigger problems than accuracy – which can be solved with melded gear and the mind you'll lose won't affect your healing output that much if you do it properly.
    The DPS check hand-split on AS3 is so tight that one healer has to DPS and WHM has the best burst DPS.

    So the pressure of healer DPS in progression comes from poor game design and pressure from the community. Don't let the Dev team off so lightly.
    (0)

  4. #14
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Rewind View Post
    The DPS check hand-split on AS3 is so tight that one healer has to DPS and WHM has the best burst DPS.

    So the pressure of healer DPS in progression comes from poor game design and pressure from the community. Don't let the Dev team off so lightly.
    WHM having the best burst DPS is debatable. Stone III is only 10 potency higher than Malefic II and 40 higher than Broil, but AST/SCH's DoTs are stronger and some of them can't miss; so, unless that phase lasts less than 30s, WHM won't do as much as any of the other two without accuracy melds – and the loss in MND from melding that should also be noticed. If your party is hurting for DPS that much, you guys should consider bringing a different job or melding accuracy into healing gear. The pressure from the DPS check comes from eagerness to clear content fast, not from poor game design.
    (1)

  5. #15
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by TatoRazzino View Post
    WHM having the best burst DPS is debatable. Stone III is only 10 potency higher than Malefic II and 40 higher than Broil
    (7)

  6. #16
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Risvertasashi View Post
    It still doesn't solve Accuracy problems. Isn't that what the OP was about?
    (0)

  7. #17
    Player
    Rewind's Avatar
    Join Date
    Oct 2013
    Location
    Australia
    Posts
    174
    Character
    Lady Rewind
    World
    Tonberry
    Main Class
    White Mage Lv 61
    Quote Originally Posted by TatoRazzino View Post
    It still doesn't solve Accuracy problems. Isn't that what the OP was about?
    He's saying PoM is perfect for A3s hand split phase (burst) because it is about 20 seconds and a WHM can pop PoM&Stone3 spam to met the harsh DPS check. Therefore WHM has the best burst DPS for this particular encounter.

    Best DPS imo goes SCH>WHM>AST most of the time.

    And arguably it is poor game design because that DPS check must be impossible with the 4 DPS check alone. Idk, our group barely gets past it with tanks+healer DPS and our DPS is pretty solid. I imagine other groups don't experience the latency we do as Australian players but there's no way only the 4 DPS can get through that check alone.

    Edit; And our DPS comp is DRG/MNK/BLM/MCH arguably best burst DPS in game? SMN obviously OP for A1&A2.
    (2)
    Last edited by Rewind; 09-04-2015 at 08:04 AM.

  8. #18
    Player
    TatoRazzino's Avatar
    Join Date
    Jul 2015
    Posts
    364
    Character
    Blair Waldorf
    World
    Lamia
    Main Class
    Astrologian Lv 60
    Then use melded gear with accuracy and the OP's issue is fixed. If missing things as a WHM (which is the OP's concern in the first place) is THAT much of a DPS loss, it can mean a lot of things and one of them is that the developers don't want groups clearing it as fast as the community wants to clear it; that's not poor design, it's actually a very smart move to keep content relevant. My point remains the same: if a WHM is missing that much, his burst DPS is not as good as the other two healers. In a dummy, ok, but not in an actual fight. If you're doing more DPS than the other two healers, then there's not an issue in the first place and this whole thread is pointless (as usual).
    (0)

  9. #19
    Player
    mp-please's Avatar
    Join Date
    Feb 2015
    Posts
    449
    Character
    Danielle Leclair
    World
    Leviathan
    Main Class
    White Mage Lv 60
    Quote Originally Posted by TatoRazzino View Post
    Then use melded gear with accuracy and the OP's issue is fixed. If missing things as a WHM (which is the OP's concern in the first place) is THAT much of a DPS loss, it can mean a lot of things and one of them is that the developers don't want groups clearing it as fast as the community wants to clear it; that's not poor design, it's actually a very smart move to keep content relevant. My point remains the same: if a WHM is missing that much, his burst DPS is not as good as the other two healers. In a dummy, ok, but not in an actual fight. If you're doing more DPS than the other two healers, then there's not an issue in the first place and this whole thread is pointless (as usual).
    You lose 80 mnd, 70 piety and some other stats to gain 120 accuracy and still be still below A3S requirement. Its easier to deal with the misses than meld like that.
    (3)

  10. #20
    Player
    Rewind's Avatar
    Join Date
    Oct 2013
    Location
    Australia
    Posts
    174
    Character
    Lady Rewind
    World
    Tonberry
    Main Class
    White Mage Lv 61
    Quote Originally Posted by TatoRazzino View Post
    T, it can mean a lot of things and one of them is that the developers don't want groups clearing it as fast as the community wants to clear it; that's not poor design, it's actually a very smart move to keep content relevant.
    This is where I disagree. Impossible mechanics are poor game design. Make mechanics difficult yes, but making them a wall for the sake for "not clearing it quickly" it is poor game design.

    Each to their own.
    (2)

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