Results -9 to 0 of 926

Threaded View

  1. #11
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Bled View Post
    Nope. I'm stating that human nature is to take the easy way even if a more challenging option is presented. so by creating the "choice" of either, the majority of people will take the easy way out, thus making the more challenging way obsolete, thus pigonholeing all players to fast travel. I am looking at the big picture of the lack of immersion not just in travel.
    People play games they enjoy.

    If the majority of people enjoy "easy" games, why does that matter as long as the game also includes what you enjoy?

    (Not to mention, if the majority of players enjoy "easy" games, who exactly is going to buy an exclusively "hard" game? - food for thought)

    At this point in time, FFXIV does include what you enjoy - slow traveling.

    Why does it matter to you if other players are playing the game and using the option they enjoy - traveling fast?

    It doesn't seem to matter to them if you travel slow, so why are you upset if they travel fast?
    (3)
    Last edited by Crica; 09-09-2011 at 08:25 PM.