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  1. #1
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by Iagainsti View Post
    Though I disagree with paladin buffs, they have their private club only block rate, let's not homogenize.

    #DarkWarriordin <3 Phoenicia
    It's too late for that. Since Wrath now gives Parry% everybody but DRK has a special mechanic giving bonus random physical mitigation. Making critical damage parry/blockable would mostly benefit Warrior since it would make Raw Intuition reliable without stacking Awareness.

    The only real buffs to Paladin in the first part of my post are the buffs to Shield Swipe and a DPS spell. The former is necessary because Shield Swipe is such a potency loss compared to your new combos it's a DPS loss to use most of the time. I use it in a few situations (for aggro in A4 and for TP in A3 are the only times actually), but the skill is largely dead unless they change it.

    The spell itself isn't necessary, but Paladin does need a means of managing TP. If you use your Stun as OT you need to get TP externally in under 2 minutes. I think an offensive spell is preferable to just giving a TP refresh like Equilibrium since it means you have to think about your MP and FoF's tooltip, neither of which has any significance right now and feel like wasted potential.

    Quote Originally Posted by Rawrz View Post
    if the trade off is making it so negative Heal potency also affects heal abilities then it wouldn't be worth the trade-off.
    I imagine that could be easily dealt with. I agree that with the nerf to Stoneskin if Lustrate didn't ignore Disease-type debuffs on top of that mechanics like Death Sentence would basically become impossible.
    (1)
    Last edited by eagledorf; 09-03-2015 at 10:27 AM.