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  1. #1
    Player
    Khalithar's Avatar
    Join Date
    May 2015
    Posts
    2,555
    Character
    Khalith Mateo
    World
    Mateus
    Main Class
    Paladin Lv 100
    Quote Originally Posted by FridgePanic View Post
    Make Shield Bash, Shield Swipe, Sword Oath, Shield Oath, and Grit oGCD. Also, remove the activation costs for Sword Oath, Shield Oath, and Grit. I love WAR but there's no reason why the other two tanks shouldn't be able stance dance freely as well.
    This man speaks the truth.
    (0)

  2. #2
    Player
    Croisciento's Avatar
    Join Date
    Jan 2014
    Posts
    66
    Character
    Croi Sciento
    World
    Moogle
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Khalithar View Post
    This man speaks the truth.
    He doesn't. If Grit/Sword-Shield Oath would be oGCD it would be totally broken. A maximum HP increase and an increase HP recovery via curing magic is nothing compared to a flat 20% damage reduction. on the off gcd it would only work as a blank damage reduction cooldown. Yes I agree it would be great to be able to stance dance freely but if they do that at least put a penatly for the first few seconds. I don't play paladin but WAR are able to stance dance like that because defiance is just effective after being healed.
    (3)

  3. #3
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Croisciento View Post
    He doesn't. If Grit/Sword-Shield Oath would be oGCD it would be totally broken. A maximum HP increase and an increase HP recovery via curing magic is nothing compared to a flat 20% damage reduction. on the off gcd it would only work as a blank damage reduction cooldown. Yes I agree it would be great to be able to stance dance freely but if they do that at least put a penatly for the first few seconds. I don't play paladin but WAR are able to stance dance like that because defiance is just effective after being healed.
    What if it was coupled with a 20-30 second cooldown?
    (0)

  4. #4
    Player
    Drtoxicmedica's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Tatsu Masumi
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by FridgePanic View Post
    Make Shield Bash, Shield Swipe, Sword Oath, Shield Oath, and Grit oGCD. Also, remove the activation costs for Sword Oath, Shield Oath, and Grit. I love WAR but there's no reason why the other two tanks shouldn't be able stance dance freely as well.
    This is honestly the only thing I really see that should for sure be changed minus shield bash being of gcd. Chain stunning is very situational but a nice thing to have every now and then. (Adds in factual etc.)
    (0)

  5. #5
    Player
    Drtoxicmedica's Avatar
    Join Date
    Jun 2014
    Posts
    160
    Character
    Tatsu Masumi
    World
    Malboro
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by NFaelivrin View Post
    You don't play PLD, do you? Shield Swipe's only marginal utility is an incredibly small TP regain, its otherwise a DPS loss regardless of when you use it, its a bad skill, the proc should be skipped the majority of the time, its just, flat out not good. Clemency is incredibly clunky, overheals most of the time, and has you doing 0 DPS for 3 straight seconds.
    Which is why there situational skills. You don't need shield swipe for added dps anymore it's use is now to ease tp starvation and clemency can be used to support healers that either A. Are a tad weaker than most and need help or B. Simply provide support during progression. It's the single strongest heal of any tank in the game. I play both pld and drk I also Maine pld in 2.x I know how the class plays and I know how it stacks up. Both pre 3.0 and post. And that 3 seconds you lose on those rare occasions must just flat out murder your dps.
    (1)

  6. #6
    Player
    MeeYow's Avatar
    Join Date
    Jan 2012
    Location
    Windurst
    Posts
    171
    Character
    Mee Yow
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    CBA to repost,

    https://www.reddit.com/r/ffxiv/comme...ceived/cuoap0p

    PLD practically needs buffs/fixes in just about every aspect of the class.

    Making defiance work with abilities is a bad idea because WAR is currently top tier in almost all aspects of tanking, it needs to have one downside somewhere, and this one is getting off lightly.
    Use the instant cures on someone else and pre-cast the cures for the extremely predictable damage the war takes.

    If WAR gets this buff then something will have to take a hit, and quite drastically, because SE will have made a class with an incredibly important strength, and no significant weakness in sight.
    (2)

  7. #7
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by MeeYow View Post
    Making defiance work with abilities is a bad idea
    This is an issue when you compare Scholar that gets 1800 potency a minute in the form of instant heals that don't get buffed + extra stacks from Dissipation compared to White Mage that only gets 700 or Astrologian that only gets 600 (400/40s). Defiance is already 5% less effective in buffing heals than Shield Oath or Grit so Warrior doesn't need to be even more disconnected from the healers.

    If WAR needs a nerf, it should come as an adjustment elsewhere. It shouldn't be just leaving in a bug that's poorly balanced like this.
    (0)
    Last edited by eagledorf; 09-03-2015 at 11:09 AM.

  8. #8
    Player
    MeeYow's Avatar
    Join Date
    Jan 2012
    Location
    Windurst
    Posts
    171
    Character
    Mee Yow
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Nektulos-Tuor View Post
    I think Clem should be 1.5s cast because they are a tank.

    No, bugs should be "fixed" there is no reason a heal should not work with something. Less you suddenly want to make other tank stances not work with some types of damage.
    Is this an accepted bug or something you personally want? (Spoiler: It's not a bug) There is a big difference between those two things.
    Is it maybe not a coincidence that WAR became so powerful at the same time a lot of the new healing skills introduced were abilities?
    What about Convalescence?

    Quote Originally Posted by eagledorf View Post
    This is an issue when you compare Scholar that gets 1800 potency a minute in the form of instant heals that don't get buffed + extra stacks from Dissipation compared to White Mage that only gets 700 or Astrologian that only gets 600 (400/40s). Defiance is already 5% less effective in buffing heals than Shield Oath or Grit so Warrior doesn't need to be even more disconnected from the healers.

    If WAR needs a nerf, it should come as an adjustment elsewhere. It shouldn't be just leaving in a bug that's poorly balanced like this.
    Either quote the whole argument or don't quote at all. Context.

    Also, see my response to the previous quote. Include fact I already pointed out in my original post that most serious healers can get around this problem with little difficulty, or that before we consider that the scholar could just heal the other tank. Or the ever so convenient heal that comes with inner beast.

    So lets put that context back in. If you insist on fixing this 'bug' (that actually seems suspiciously deliberate - see the above) then we get back to end of my post where i said something else has to give way.

    So.......you agree with me.

    I would rather it was 'fixed', because the heal bonus is a non issue with proper forward planning on the healers part, and buffing it in exchange for lowering something else might actually level the playing field a bit.

    But seriously, it's NOT a bug, it was a conscious decision made by the dev team and is working as they intended at the time whether you like it or not.
    Don't try and justify anything by it being a bug.
    Otherwise you have put so much of the emphasis of your argument on a statement that simply isn't true.
    (0)
    Last edited by MeeYow; 09-03-2015 at 11:52 AM.

  9. #9
    Player
    eagledorf's Avatar
    Join Date
    Oct 2013
    Posts
    610
    Character
    Jugem Mumei
    World
    Tonberry
    Main Class
    Gladiator Lv 37
    Quote Originally Posted by MeeYow View Post
    Snip
    It was accepted as a bug in the bugs forum. Yoshi said something to the effect that they'd just wait and see if they need to fix it as new content plays out.
    (2)

  10. #10
    Player
    MeeYow's Avatar
    Join Date
    Jan 2012
    Location
    Windurst
    Posts
    171
    Character
    Mee Yow
    World
    Ragnarok
    Main Class
    Paladin Lv 60
    Quote Originally Posted by eagledorf View Post
    It was accepted as a bug in the bugs forum. Yoshi said something to the effect that they'd just wait and see if they need to fix it as new content plays out.
    Cursory check of the English language accepted section showed nothing, but if this is true than I stand corrected. But there is no point discussing changes that will already be made.

    Edit: I am not taking your word for this. Source please.

    Ignore Iagainst, just trolling at this point.
    (1)
    Last edited by MeeYow; 09-03-2015 at 11:47 PM.

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