It's a fantasy game, nothing has to make any sense whatsoever (and some of it doesn't!).

I don't see the problem with SE giving us options:

http://forum.square-enix.com/ffxiv/t...378#post325378

If you want to experience in your opinion the full immersion of the game by taking 5-10mins to ride the airship you can; for others who this is not a game-breaking issue for they don't have to. Why are options bad? Do you really want everything in game to have no choices attached to it?

It's no different in my opinion to the enemy aggro icon and rank toggle on and off- if I want full "immersion" and feel that having this displayed on my screen I can toggle it off. If I feel like "actually I don't really care", then I can turn it back on. And having an icon and indicator to tell me what rank a mob is and whether it is aggressive does not "make sense" either, I mean we don't get this in real life do we? ^^