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  1. #1
    Player
    Renshi's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,538
    Character
    Renshi Hyatsuki
    World
    Phoenix
    Main Class
    Marauder Lv 70
    Yes Anima? Teleport.
    No Anima? Walk.

    Is that hard?
    (0)

  2. #2
    Player
    Orca's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    81
    Character
    Misha Evans
    World
    Balmung
    Main Class
    Gladiator Lv 60
    I guess im not bothered about whether airships and ferrys take time to reach a destination, since i also use the chance to afk. If you're going in a group though its kinda fun to mess around somewhere like that. Generally though, i must say its quite odd to pop a gamer in an area for 10 mins with absolutley nothing to do but wait.

    I think they should open up cabins for people who wish to wait afk, and have open events on the deck such as monster assaults, rare NMs, npcs, giant sea monsters splashing about in the ocean during a storm lol. i dont know, just something. I'm okay with it if things stay the way they are now i guess, i take any chance i can get to go make a drink or have snack.
    (0)

  3. #3
    Player

    Join Date
    Aug 2011
    Posts
    17
    If you can't manage anima when chocobos and airships become available, then you're doing it wrong.
    (1)

  4. #4
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    This is not really a matter of fun.. It's about sustainability. If there is no effort in travel then content becomes meaningless. 75% of most quest in most games is to get from point A to point B and then complete a task. No matter how difficult you make the task when you get to point B you are effectively quartering the life span of your games playability by allowing people to instantly arrive at there destination.

    Unless SE intends to create well over a hundred quests that require you to walk out into the middle of no where then travel to another spot in the middle of no where this games will never break through the barrier of Users completing all of it's content before more can come out.

    Instant travel will only serve to expand this problem. It effectively eliminates the possibility of a quest to carry the user between cities. We will be stuck with quests that require us to walk somewhere then telport back to town. Or quests that require us to teleport from town to town repeatedly. And of course the ever popular teleport to a specifc location and kill something. The only way around that of course would be to have quest check points all along the path to the next city which of course they will not do because it would require a lot of work and no one will do them in favor of simply teleporting.

    How can you expect a game to have sustainable content if there is no effort required to get between start and end and your next piece of content? Even WoW, literally the easiest MMO ever made, does not have instant teleportation between towns. You have to watch yourself ride whatever random creature they give you the entire distance to the town.
    (3)

  5. #5
    Player
    Charismatic's Avatar
    Join Date
    Jul 2011
    Posts
    481
    Character
    Patricia Lanvaldear
    World
    Sargatanas
    Main Class
    Arcanist Lv 50
    If the quests are only about walking to somewhere in town then they are bad quests. If the bulk of it is just travel they need to work on making better quests rather than making the game less convenient to move around in.

    I have no idea why people think having to wait on a ship is somehow better than instaporting.
    Jynx's post with the loading screens and all that is the most ridiculous thing I've seen in this thread thus far, especially since unless there is mandatory content on the airship rides it'd essentially be a long loading screen for most players anyway!

    I'm all for adding meaningful content that takes a while to complete but there is literally no point to super long travel times. If at any point I'm not pressing buttons, I'm not playing the game.
    Auto running or following someone to a destination isn't playing the game. Just walking around for 10 minutes at a time, I guess you could call it playing the game but wow... that's not exactly fun now is it? If they want players to utilize the huge zones they've made they should give the players incentive to do so by putting things to do and see there rather than just making the players have to walk through on their way to point B. It really isn't that hard of a concept to grasp.
    (4)
    Last edited by Charismatic; 09-09-2011 at 02:30 AM.

  6. #6
    Player
    DNO's Avatar
    Join Date
    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Charismatic View Post
    If the quests are only about walking to somewhere in town then they are bad quests. If the bulk of it is just travel they need to work on making better quests rather than making the game less convenient to move around in.

    I have no idea why people think having to wait on a ship is somehow better than instaporting.
    Jynx's post with the loading screens and all that is the most ridiculous thing I've seen in this thread thus far, especially since unless there is mandatory content on the airship rides it'd essentially be a long loading screen for most players anyway!

    I'm all for adding meaningful content that takes a while to complete but there is literally no point to super long travel times. If at any point I'm not pressing buttons, I'm not playing the game.
    Auto running or following someone to a destination isn't playing the game. Just walking around for 10 minutes at a time, I guess you could call it playing the game but wow... that's not exactly fun now is it? If they want players to utilize the huge zones they've made they should give the players incentive to do so by putting things to do and see there rather than just making the players have to walk through on their way to point B. It really isn't that hard of a concept to grasp.
    this 100% this
    (1)

  7. #7
    Player
    Kiote's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,774
    Character
    Kiote Corissimo
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Charismatic View Post
    If the quests are only about walking to somewhere in town then they are bad quests. If the bulk of it is just travel they need to work on making better quests rather than making the game less convenient to move around in.

    I have no idea why people think having to wait on a ship is somehow better than instaporting.
    Jynx's post with the loading screens and all that is the most ridiculous thing I've seen in this thread thus far, especially since unless there is mandatory content on the airship rides it'd essentially be a long loading screen for most players anyway!

    I'm all for adding meaningful content that takes a while to complete but there is literally no point to super long travel times. If at any point I'm not pressing buttons, I'm not playing the game.
    Auto running or following someone to a destination isn't playing the game. Just walking around for 10 minutes at a time, I guess you could call it playing the game but wow... that's not exactly fun now is it? If they want players to utilize the huge zones they've made they should give the players incentive to do so by putting things to do and see there rather than just making the players have to walk through on their way to point B. It really isn't that hard of a concept to grasp.
    No one is advocating super long travel times. We are advocating None-Instant Travel that is faster than walking.
    (1)

  8. #8
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Charismatic View Post
    Jynx's post with the loading screens and all that is the most ridiculous thing I've seen in this thread thus far, especially since unless there is mandatory content on the airship rides it'd essentially be a long loading screen for most players anyway!
    When did I suggest they be long loading screens? I insisted they be instant loading screens because the cities are apparantly seconds away from eachother.

    I'm saying whats the point of having them span distances to get to on foot when it takes mere moments to get their even without precious anima. I want a world where such shortcuts are laughed at, not work-arounds for the issues that are currently here.
    (3)

  9. #9
    Player
    Altano's Avatar
    Join Date
    Mar 2011
    Posts
    120
    Character
    Ceiro Zostersias
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Jynx View Post
    When did I suggest they be long loading screens? I insisted they be instant loading screens because the cities are apparantly seconds away from eachother.

    I'm saying whats the point of having them span distances to get to on foot when it takes mere moments to get their even without precious anima. I want a world where such shortcuts are laughed at, not work-arounds for the issues that are currently here.

    Exactly. Is there even a point to having 3 main cities and a fourth coming? Is there a point to an expansive world? Apparently there isn't. I move to add a zoneline connecting the adventurers guild of every city. After all, we wouldn't want people to have to sit around waiting for the instantaneous airship to arrive either. In fact, we probably wouldn't even want to have people walk through the city to the airship docks. I make an official motion for the merging of the 3 cities into Limsa Ul'dania!
    (1)

  10. #10
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    LOL super long travel times would be walking from town to town. COME ON PEOPLE THINK ABOUT IT FOR A SECOND. It will take you 20mins on foot to get to LL. Probably the same to get to Grid(I'll time it). That travel time would be cut down to a few minutes with an airship. Lets say 5mins(including the wait for the airship) thats a 75% reduction in travel time. You all guys are all high on crack if you don't have 5mins to spare. Like I've stated many times before in this thread [SIZE="7"]STUFF HAS TO MAKE SENSE!!!![/SIZE] Please, [SIZE="5"]ANYONE[/SIZE], tell me how this instant airship ride, mixed with the non instant ride, makes ANY SENSE AT ALL! Come on, I'm on my knees begging.
    (1)

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