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  1. #1
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by FoxyAreku View Post
    I know this won't change anything but I'm glad Samurai tank is losing.

    I want a damn sword using DPS! I like swords but I hate tanking! V_V
    Ninjas could be considered a dual sword wielding class at this point, the size of their "daggers" are like half the size of my character...
    (0)

  2. #2
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Colorful View Post
    Ninjas could be considered a dual sword wielding class at this point, the size of their "daggers" are like half the size of my character...
    I'm not a fan of dual wielding though, or mudras.

    I know, I'm picky.
    (0)

  3. #3
    Player
    Colorful's Avatar
    Join Date
    Jun 2014
    Posts
    2,408
    Character
    Charlotte Elise
    World
    Kujata
    Main Class
    Ninja Lv 70
    Quote Originally Posted by FoxyAreku View Post
    I'm not a fan of dual wielding though, or mudras.

    I know, I'm picky.
    Understandable, mudras are a pain. If SAM ended up a DPS I would switch instantly, if not for the large amount of glamour sets that I've collected overtime.
    (1)

  4. #4
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Colorful View Post
    Understandable, mudras are a pain. If SAM ended up a DPS I would switch instantly, if not for the large amount of glamour sets that I've collected overtime.
    I expect one of them to look like this. :O

    I was working on an idea for SAM where your weapon skills altered the effect of the next weapon skill used (the principle behind combos but not restricted to specific abilities). Since I borrowed Auron's sword techniques as a starting point, using Dragon Fang for example would make the next weapon skill deal additional fire damage. Something along those lines.

    And yeah, RDM should be a melee+magic DPS. Utility spells for flavor (funny thing is that most of RDM's utility could come just from cross class skills and they would totally fit).
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  5. 08-28-2015 06:33 PM

  6. #6
    Player
    FoxyAreku's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    2,889
    Character
    Areku Foxfire
    World
    Hyperion
    Main Class
    Scholar Lv 90
    I think red mage should have random spouts of healing thrown into its rotation to stay true to what it is supposed to be. Nothing so major that would let them be able to heal fully, but like maybe something like Assize? Except it leans more towards damage.
    (0)