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  1. #1
    Player
    Dante_V's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    872
    Character
    Dante Venarra
    World
    Jenova
    Main Class
    Dark Knight Lv 100
    i really don't think they are going to revamp the entire damage calculation and stat system to make vit accessories useful. Especially when they would literally only have to put 32 str on the fending accessories to completely remove the use of pentamelds currently in play. What you are proposing is almost like redesigning an entire car because the the front right speaker isn't working right. The resource demand of the fix is greater than any issue provided the problem.
    (1)

  2. #2
    Player
    karateorangutang's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    779
    Character
    Celest Ru'milan
    World
    Jenova
    Main Class
    Scholar Lv 100
    Quote Originally Posted by Dante_V View Post
    i really don't think they are going to revamp the entire damage calculation and stat system to make vit accessories useful. Especially when they would literally only have to put 32 str on the fending accessories to completely remove the use of pentamelds currently in play. What you are proposing is almost like redesigning an entire car because the the front right speaker isn't working right. The resource demand of the fix is greater than any issue provided the problem.
    Yeah I agree, the way fights are scripted with tank busters makes a redesign of the system superfluous too. Even if they were to redesign defense then you would still see tanks pentamelding strength onto accessories. Once you can reliably survive an encounter then the only thing to improve is the amount of time it goes down... which is all based on speed of DPS.
    (1)