

Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.
Why are mages forced to use casting accessories, healers forced to use healing, melee dps forced to use slaying. The idea that a tank should want to gear in tank stats is not an idea born of lunacy.
Fending left-side is defined by the defense it gives compared to others (and the availability of parry as a secondary sometimes, I guess...). The stats are otherwise identical to any other melee gear.
There's a reason for that defense: So attacks don't threaten tanks as much as they do the squishies. It enforces the idea you need a tank.
That part is taken care of...so why do we need to bother with the accessories and eliminate one of the only places you really have agency in a job "build"?
If you add a meaningful amount of defense to the fending accs you open all sorts of worm-cans. You have to rebalance boss damage to make the defense desirable plus you have the availability of large amounts of defense to whatever class unless you restrict accessories by job.
It's not like they're going to forget to balance around the now tankier tanks. High-end raiding will be the same level of difficult.
Alternatively you could just make Fending the best of both worlds and give it vit and str. Or just Str and balance fights against that.
But that's just kind of boring.
Last edited by Rbstr; 08-27-2015 at 05:14 AM.

Ugh... Rbstr is saying that they have not seen any reason for fending to be mandated. That's a perfect present tense. And I agree with him/her there. There has not been a reason to mandate fending gear as the only option for tanks. Logic would dictate so, but as a fact, it isn't so.
I do not have much to add to what has been already said in this topic. But I'll repeat the gist of it: You don't need fending accessories. STR accessories are a better option. Pentamelds are the best option currently available.


Newer players to MMO games will likely draw from their experiences playing FPS games, GTA, Dragon Age, Skyrim, etc.. and they will evaluate a MMO based on that criteria. But other online games (and offline RPGs) are designed to be picked up, played for maybe 5 months and then abandoned for when the next big game comes along. A Veteran MMO gamer knows that the experience of the game is stretched out over years, and if crafted properly, it leaves players with some of the best gaming experiences to be found anywhere.This is the problem most content is solo and you get your group action from a cross-server queueing tool. This is not like older MMOs where servers developed real communities. It's more like MacDonald's Drive-Thru, where you queue up, do your run, then never meet those people again.
Your response to someone saying it's bad that tanks don't use tank gear is to say vit get is the best for stacking a useless stat. So it's just like saying casting accessories are great for an int build on monk. Hey some people just gravitate toward strength, no idea why casting is great for that int build.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote



