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  1. #91
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    It seems to be pretty much exactly the same. (RNG)
    (1)

  2. #92
    Player
    Thrustie's Avatar
    Join Date
    Jan 2014
    Posts
    131
    Character
    Beck Eldrin
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Aeyis View Post
    You dont really believe that do you? I mean the system is still the exact same broken system...but now with the tuning that should have been in place before its release.
    I've said before my only issue with favors was the time required. I don't find the yield rate to be that bad. I would have 5 crafting tokens leftover after 5 weeks had I not used 3 to buy an HQ mat to finish off a piece. So buying the occasional HQ mat, I would have no problem using my crafting tokens every week. I've crafted 12 pieces in 5 weeks which seems reasonable to me. I think the recipes are garbage and that the grind lacks an objective other than getting the crafting gear itself. But as for the red scrips and the favors, I think they're fine now that they've lowered the favor time.

    Would I have been upset if they upped the yield significantly? A bit, yes. I didn't find the yield to be bad and I've spent 55 hours over the past 5 weeks on this. If they had suddenly cut the time required into a third and doubled the total yield, I would have been salty that I wasted all that time only to have less to show for it. I don't find the system to be broken like you, and others, obviously do and I've participated in it enough to believe my opinion is as legitimate as anyone else's.
    (2)

  3. #93
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Thrustie View Post
    snip
    They handled it the way I'd hoped. They reduced the time sink but did it in a way that didn't punish the people that had already spent Favors. A flat yield bonus would've been a slap in the face.

    Quote Originally Posted by kenventa View Post
    So you think the system is OK as long as you are able to craft? C'mon, you can't be that simple minded.

    As long as the crafted materials and crafted gears doesn't flow in the market, its broken. No one is selling and no one is buying for numerous reasons.
    One of the biggest complaints is people couldn't craft because they had to spend 3-6 hrs gathering mats to do one 5 minute synth. This patch reduced that time to 1-2 hrs. The reduced time might encourage gatherers to sell the favor materials at more affordable prices.

    As the person above mentioned, the recipes are garbage. You have irrelevant combat gear and DoH pyramid scheme gear that is currently for glamours and epeen. No amount of favor adjust is going to make these items sell unless the favor mats were free/trivial to acquire (ex: Law tomes).
    (1)
    Last edited by Sibyll; 08-26-2015 at 04:22 PM.

  4. #94
    Player
    Jade-Nephrite's Avatar
    Join Date
    Jan 2015
    Posts
    125
    Character
    Jade Nephrite
    World
    Ultros
    Main Class
    Bard Lv 60
    As long as I can average ~ 20 mats per set of 5 Favors I'm good, if I have to buy or trade for some that I was hit with bad RNG I can manage, it's really nothing when comparing RNG to a 6% Pentameld
    (0)

  5. #95
    Player
    seorin's Avatar
    Join Date
    Nov 2013
    Posts
    140
    Character
    Kestrel Fairmeadow
    World
    Faerie
    Main Class
    Alchemist Lv 70
    Quote Originally Posted by Sibyll View Post
    A flat yield bonus would've been a slap in the face.
    This gets mentioned a lot, but it doesn't hold up. The reward for your effort is getting items sooner. We all know they'll be easier to get later. Early adopters can sell their mats at a higher price or gear up sooner. Either way, they got their reward so it's not unfair to make changes. What's unfair is rewarding them perpetually by letting them get further and further ahead.

    Imagine a race track with hurdles. Everyone knows the hurdles will be removed, but several racers jump them anyway. When the hurdles are removed, those who jumped still have a head start on those who waited. That head start is the reward for their effort.

    A fair compromise would be to announce a detailed fix ahead of time - like a 30 day price guarantee, but a warning instead of a refund. They did this for atma and it worked great. Some waited, some didn't, but both groups knew what to expect and chose accordingly.
    (2)

  6. #96
    Player
    Thrustie's Avatar
    Join Date
    Jan 2014
    Posts
    131
    Character
    Beck Eldrin
    World
    Adamantoise
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by seorin View Post
    This gets mentioned a lot, but it doesn't hold up. The reward for your effort is getting items sooner. We all know they'll be easier to get later. Early adopters can sell their mats at a higher price or gear up sooner. Either way, they got their reward so it's not unfair to make changes. What's unfair is rewarding them perpetually by letting them get further and further ahead.
    The problem with your argument in this scenario is that the ONLY reason currently to get the gear early is to be ready for the next set of recipes. So what have I gained from my favor participation thus far? Nothing. I have gear with great stats that I can't craft anything with. I haven't reaped any reward at all. The whole purpose of me gearing up faster with favors is so that I'll be on the first boat when the new recipes arrive (and because I enjoy crafting). So if they had flipped it around so everyone could obtain double what I have, I'm essentially being punished for participating in the system early. Instead they've made it so everyone can more easily be even with me (not put me further ahead like you mentioned) which is great.
    (0)

  7. #97
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Well thats not true. You could have made and sold items for considerably more then I'm sure they now sell for. So saying you did not gain anything from this isn't quite right. On top of that, having more items on the market benefits you as well.
    (1)

  8. #98
    Player
    Sibyll's Avatar
    Join Date
    Jan 2014
    Posts
    438
    Character
    Sibyll Belmont
    World
    Mateus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by seorin View Post
    A fair compromise would be to announce a detailed fix ahead of time - like a 30 day price guarantee, but a warning instead of a refund. They did this for atma and it worked great. Some waited, some didn't, but both groups knew what to expect and chose accordingly.
    You mean like this?

    Quote Originally Posted by Grekumah View Post
    Greetings,We are planning to make adjustments to the duration of the Favors purchased with red scrips and the frequency of the Concealed Nodes spawn so that it'll become easier for everyone to participate. Once we have more information, we'll make further announcements. We appreciate your patience while we work on these adjustments.
    The drop rates are fine: 4-5 Favor is approximately 20 favor mats. The comes out to be 1 Rowena Gathering Token and 1 Rowena Crafting Token per Ingot/Lumber etc. Sounds like it's exactly what they were aiming for.

    Quote Originally Posted by Aeyis View Post
    Well thats not true. You could have made and sold items for considerably more then I'm sure they now sell for. So saying you did not gain anything from this isn't quite right. On top of that, having more items on the market benefits you as well.
    This current change will increase favor materials on the market. How do you know for a fact the problem was the yield per favor and not the yield per time that was discouraging people from doing these?
    (1)
    Last edited by Sibyll; 08-27-2015 at 03:38 AM.

  9. #99
    Player Nomad-phx's Avatar
    Join Date
    Apr 2014
    Posts
    314
    Character
    Damon Savinski
    World
    Famfrit
    Main Class
    Weaver Lv 60
    The 5 pieces of red scrip gear is what a lot of gatherers have said as why they've avoided favors, mainly the tool.
    (0)

  10. #100
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Sibyll View Post
    This current change will increase favor materials on the market. How do you know for a fact the problem was the yield per favor and not the yield per time that was discouraging people from doing these?
    The opposite could be asked also. How you know the problem was the amount and not the amount of the yields? I know the (fix?) just happened but how are so sure more items will be on the market board when the yields are the same?

    Everyone is reporting it's the same rate like when we had to go 15 mins (3 per favor). Plus people are still gated to 9 tokens per week. I'm really not seeing how that translates to more on the market board. Cause my server they are waaaaay to much gil atm.
    (0)

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