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  1. #1
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by KaijinRhada View Post
    A question to keep in mind is whether normal mode would flourish without the gear incentive. If I may ask, would it be better if the layout and challenges in Savage mode were sufficiently (but then what is "sufficient?") different from Normal? Perhaps side stories, a different path, etc? Maybe if it dropped other things alongside of gear? Or, one of the things I feel as being a major suspect, what if there were two raids instead of one?

    I understand you're not particularly happy with the current model, but what proposals would you have to keep the community happy where many will now expect a normal mode? I'm not being facetious or snarky mind you, I'm just bringing up some thoughts.
    Good questions, which I have my opinionated answers to! First, I think normal mode should be renamed "story mode" in it's current form. I have two opinions on this, so here goes:

    1: OPTIMALLY, I would see the normal mode Alexander floors added to a story mode roulette along with the research facility and singularity reactor. It's only slightly more difficult than those two, and IMO on par with the chrysalis. It rewards no gear, except maybe a ring or pet or something at the end as your "reward" for completing the story. It's released the same time as savage, but savage raiders do not have to farm it in order to get gear.

    2: Alternatively: The raid rewards gear, but it is on par with gear levels already obtained (Imagine if the current tier of normal alexander rewarded i180 gear instead) Then the non-savage-raiders would still have their glamour, their story, and their content, while savage raiders would STILL not have to farm the content.

    I want the main takeaway here to be (and not so much for you, for everyone reading, since you seem to understand where I'm coming from) that I don't want to deny the less-dedicated players anything at all, I just (and I feel like I've repeated myself a bunch saying this) do not want to be forced to farm it prior to savage.
    (3)

  2. #2
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Renault View Post
    Good questions, which I have my opinionated answers to! First, I think normal mode should be renamed "story mode" in it's current form. I have two opinions on this, so here goes:

    1: OPTIMALLY, I would see the normal mode Alexander floors added to a story mode roulette along with the research facility and singularity reactor. It's only slightly more difficult than those two, and IMO on par with the chrysalis. It rewards no gear, except maybe a ring or pet or something at the end as your "reward" for completing the story. It's released the same time as savage, but savage raiders do not have to farm it in order to get gear.

    2: Alternatively: The raid rewards gear, but it is on par with gear levels already obtained (Imagine if the current tier of normal alexander rewarded i180 gear instead) Then the non-savage-raiders would still have their glamour, their story, and their content, while savage raiders would STILL not have to farm the content.

    I want the main takeaway here to be (and not so much for you, for everyone reading, since you seem to understand where I'm coming from) that I don't want to deny the less-dedicated players anything at all, I just (and I feel like I've repeated myself a bunch saying this) do not want to be forced to farm it prior to savage.
    Alexander Normal mode ilvl is 190 Alexander Savage ilvl is 210 so that make Alexander Normal filler gear for casuls until they get Esoric.
    (1)