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  1. #1
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Technically you don't need the gear if you can overcome the obstacle without the additional IL otherwise suck it up buttercup. Honestly, it's your choice to do normal mode to squeeze in that extra IL and if you don't like it then maybe you don't need to push on savage as hard as you do? You are only tiring yourself out because you feel the need to obtain all the gear from the lockouts because you feel the need to complete savage as soon as possible, but honestly savage is still going to be there months from now and it's only going to be easier to gear which also means it's going to be easier to beat because you will have an easier time overcoming the IL for said content.
    (14)

  2. #2
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Airget View Post
    Technically you don't need the gear if you can overcome the obstacle without the additional IL otherwise suck it up buttercup.
    Clearly you've never raided. Yes, you need the gear. If you do not have the gear, you are a burden to the rest of your team because you are not bringing your all to the fight. Also, you probably have not stepped foot in savage if you hold this opinion, but there are massive gear gates placed in these fights(called enrage timers) and without said gear the fight is impossible.
    (0)

  3. #3
    Player
    KaijinRhada's Avatar
    Join Date
    Jan 2015
    Location
    Ul'dah
    Posts
    680
    Character
    Jaou Stormchaser
    World
    Ultros
    Main Class
    Monk Lv 100
    Quote Originally Posted by Airget View Post
    Snip.
    I understand what you're saying, but any serious raid group is going to look for anything and everything that will give them an edge on new content. If that edge is farming more gear from various raids, raid difficulties and instances, then that's the way it goes. Mileage and the amount of gear will vary from one group to another as it will also depend on how long a group will spend on any given part of content, but it would be outright foolish to not milk any upper hand you have.

    I can sympathize with the OP and others in that situation, but I also agree on the existence of a normal mode (if only it were harder). That said, I have come from a background of various levels of difficulty per tier, and a number of raids to do at various points (WoW). Having done that in the past, I can probably say my burnout threshold is pretty damn high considering how many times on various difficulties and roster sizes I ran during that time, but it really helped when there was more than one raid to do at a given time.

    A question to keep in mind is whether normal mode would flourish without the gear incentive. If I may ask, would it be better if the layout and challenges in Savage mode were sufficiently (but then what is "sufficient?") different from Normal? Perhaps side stories, a different path, etc? Maybe if it dropped other things alongside of gear? Or, one of the things I feel as being a major suspect, what if there were two raids instead of one?

    I understand you're not particularly happy with the current model, but what proposals would you have to keep the community happy where many will now expect a normal mode? I'm not being facetious or snarky mind you, I'm just bringing up some thoughts.
    (4)
    Last edited by KaijinRhada; 08-26-2015 at 05:37 PM.

  4. #4
    Player
    Renault's Avatar
    Join Date
    Jan 2014
    Posts
    332
    Character
    King Stefan
    World
    Balmung
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by KaijinRhada View Post
    A question to keep in mind is whether normal mode would flourish without the gear incentive. If I may ask, would it be better if the layout and challenges in Savage mode were sufficiently (but then what is "sufficient?") different from Normal? Perhaps side stories, a different path, etc? Maybe if it dropped other things alongside of gear? Or, one of the things I feel as being a major suspect, what if there were two raids instead of one?

    I understand you're not particularly happy with the current model, but what proposals would you have to keep the community happy where many will now expect a normal mode? I'm not being facetious or snarky mind you, I'm just bringing up some thoughts.
    Good questions, which I have my opinionated answers to! First, I think normal mode should be renamed "story mode" in it's current form. I have two opinions on this, so here goes:

    1: OPTIMALLY, I would see the normal mode Alexander floors added to a story mode roulette along with the research facility and singularity reactor. It's only slightly more difficult than those two, and IMO on par with the chrysalis. It rewards no gear, except maybe a ring or pet or something at the end as your "reward" for completing the story. It's released the same time as savage, but savage raiders do not have to farm it in order to get gear.

    2: Alternatively: The raid rewards gear, but it is on par with gear levels already obtained (Imagine if the current tier of normal alexander rewarded i180 gear instead) Then the non-savage-raiders would still have their glamour, their story, and their content, while savage raiders would STILL not have to farm the content.

    I want the main takeaway here to be (and not so much for you, for everyone reading, since you seem to understand where I'm coming from) that I don't want to deny the less-dedicated players anything at all, I just (and I feel like I've repeated myself a bunch saying this) do not want to be forced to farm it prior to savage.
    (3)

  5. #5
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Renault View Post
    Good questions, which I have my opinionated answers to! First, I think normal mode should be renamed "story mode" in it's current form. I have two opinions on this, so here goes:

    1: OPTIMALLY, I would see the normal mode Alexander floors added to a story mode roulette along with the research facility and singularity reactor. It's only slightly more difficult than those two, and IMO on par with the chrysalis. It rewards no gear, except maybe a ring or pet or something at the end as your "reward" for completing the story. It's released the same time as savage, but savage raiders do not have to farm it in order to get gear.

    2: Alternatively: The raid rewards gear, but it is on par with gear levels already obtained (Imagine if the current tier of normal alexander rewarded i180 gear instead) Then the non-savage-raiders would still have their glamour, their story, and their content, while savage raiders would STILL not have to farm the content.

    I want the main takeaway here to be (and not so much for you, for everyone reading, since you seem to understand where I'm coming from) that I don't want to deny the less-dedicated players anything at all, I just (and I feel like I've repeated myself a bunch saying this) do not want to be forced to farm it prior to savage.
    Alexander Normal mode ilvl is 190 Alexander Savage ilvl is 210 so that make Alexander Normal filler gear for casuls until they get Esoric.
    (1)