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Thread: Airship Guide

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  1. #1
    Player
    BonzaiFerroni's Avatar
    Join Date
    Oct 2013
    Posts
    171
    Character
    Bonzai Ferroni
    World
    Phoenix
    Main Class
    Arcanist Lv 60
    As for the best ship build, I think it really will depend on what you want to do. Just some examples of situations that might influence what parts you decide to use:
    • You might have a ship that is dedicated to sector unlocks and is making quick trips to sectors with potential. In that case, the best we can recommend with the present knowledge is a great rigging to reduce time.
    • Perhaps you are hunting for dusk leather, there are several sectors in the same area that give a chance to find it. You'll want to make sure you have an adequate hull for visiting as many of these as you can in one trip.
    • If it turns out that retrieval does contribute to better retrieval levels and a better sector ratings, you will want to make sure you have the best aftcastle on your ships that are still gaining ranks.
    • Maybe you are looking for some gathering/crafting materia. There are certain sectors with a gathering/crafting materia theme. If it turns out that surveillance/favor does contribute to your chances of finding a second item per sector, it might be smart to bring along a good forecastle for trips like this to improve your odds.

    With the present content, once you've found all the sectors and leveled up your ships, there doesn't seem to be any other reasons to send airships out besides item gathering, so I'm guessing that will influence players opinions about which parts to bring. Perhaps with future patches, stats will have additional effects! \o/

    One thing I'm looking forward to is getting more data that isn't so uniform on stats. As Nyalia has mentioned before, most people have upgraded their ships with the latest parts that become available, which means that most of the stats are fairly similar (multicollinearity). Since the best airship parts go well beyond the capacity to equip all of them at once, we might get more people with varying levels of individual stats. This type of data is a lot more likely to help us answer questions about Surveillance, Favor, and Retrieval. So if you do your own experimenting with advanced parts, be sure to add your data to the spreadsheet! \o/
    (0)

  2. #2
    Player
    Molic's Avatar
    Join Date
    Mar 2012
    Location
    Limsa
    Posts
    232
    Character
    Molic Evac
    World
    Sargatanas
    Main Class
    Carpenter Lv 70
    Quote Originally Posted by BonzaiFerroni View Post
    snip
    was gonna post an end-game ship type guide lol

    Heres what i thought of for end-game ships if this helps anyone:

    (going off of what we think the stats currently effect)

    All rank 50:

    The Explorer: (Sur 140/ Ret 50/ speed 140/ rng 64 / favor 136)

    Hull: Invincible
    Rig: Tatanora
    Fore: Tatanora
    Aft: Branco


    The Retriever: (Sur 120/ ret 140 / speed 50 / rng 84 / favor 136)


    Hull: Invincible
    Rig: Branco
    Fore: Tatanora
    Aft: Tatanora

    The Multi-Target ( surv 50 / ret 136 / speed 64 / rng 136 / favor 50)

    Hull: Tatanora
    Rig: Invincible
    Fore: branco
    Aft: Tatanora

    Speedster ( sur 50 / ret 120 / speed 120 / rng 64 / favor 66)

    Hull: Branco
    Rig: Tatanora
    Fore: Invicible
    Aft: Tatanora



    These were the most useful builds i thought of for endgame voyages, if people have other stuff or want to change these go ahead!
    (1)
    Last edited by Molic; 08-25-2015 at 01:35 PM.

  3. #3
    Player
    Aeyis's Avatar
    Join Date
    May 2011
    Posts
    1,378
    Character
    Elinchayilani N'jala
    World
    Zodiark
    Main Class
    Paladin Lv 70
    Quote Originally Posted by Molic View Post
    snip
    Those last 2 builds arent viable for the higher sectors as those require 90 surv. Otherwise I agree with the general builds.
    (0)

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