no he does not you do...
"Originally Posted by Foxclon
I was short on words last time about this sorry,
The idea for the implementation is for people who want to travel fast they can cut the event (cut scene) and travel instantly, and for those that want to enjoy the flight (or happening!?) they can also do that. We would like to make it so depending on the situation or play style you can choose.
(Note this is for later on, the current implementation will be instant travel only)"
http://forum.square-enix.com/ffxiv/t...nglish)/page21
Both options are here to stay.



that's the comment that made me create the thread ;x. The idea to me of giving players a choice to travel instantly makes me worry about the future. I'm all for choice, but right now we can -port- to cities, so why even bother implementing something -ICONIC- like airships if all they are, are a paid-for-port. Airships are part of what makes final fantasy, final fantasy. And to just make that experience a choice seems like its takin the soul out of the game to appease all the people who just want to get everywhere instantly.no he does not you do...
"Originally Posted by Foxclon
I was short on words last time about this sorry,
The idea for the implementation is for people who want to travel fast they can cut the event (cut scene) and travel instantly, and for those that want to enjoy the flight (or happening!?) they can also do that. We would like to make it so depending on the situation or play style you can choose.
(Note this is for later on, the current implementation will be instant travel only)"
http://forum.square-enix.com/ffxiv/t...nglish)/page21
Both options are here to stay.
Mew!


Okay, never read that, but then what is the point of this thread? If you have a choice and are worried about you precious immersion, then choose to not skip. It's really that simple.no he does not you do...
"Originally Posted by Foxclon
I was short on words last time about this sorry,
The idea for the implementation is for people who want to travel fast they can cut the event (cut scene) and travel instantly, and for those that want to enjoy the flight (or happening!?) they can also do that. We would like to make it so depending on the situation or play style you can choose.
(Note this is for later on, the current implementation will be instant travel only)"
http://forum.square-enix.com/ffxiv/t...nglish)/page21
Both options are here to stay.




But the fact you have to choose whether to:
Enter a room
Hand something over
Let your body get sucked into a crystal and spit out in a town
Get on a bird
Open a gate
Start a quest
Talk to certain people
Trade
Etc
Etc
Etc
MAINTAINS the immersion for you?
AH JUST DUN GET IT.
"I shall refrain from making any further wild claims until such time as I have evidence."
– Y'shtola



You just listed a bunch of things that only have one option, do it or do not do it. With a Choice between instant and regular airship you then have to choose between Do it as intended or letting the game pretend you did it.But the fact you have to choose whether to:
Enter a room
Hand something over
Let your body get sucked into a crystal and spit out in a town
Get on a bird
Open a gate
Start a quest
Talk to certain people
Trade
Etc
Etc
Etc
MAINTAINS the immersion for you?
AH JUST DUN GET IT.



Immersion is about a dynamic world and not a giant world where you just port everywhere. Thats the point. When you make it so people can just port everywhere it becomes WoW... if you like WoW then all to you. But that is the -COMPLETE- opposite of what FFXI was and what made FFXI so successful.But the fact you have to choose whether to:
Enter a room
Hand something over
Let your body get sucked into a crystal and spit out in a town
Get on a bird
Open a gate
Start a quest
Talk to certain people
Trade
Etc
Etc
Etc
MAINTAINS the immersion for you?
AH JUST DUN GET IT.
Mew!



I really disagree with this post. Insta-airships doesn't make this WoW anymore than this being an MMO, or a video game nonetheless, makes this WoW.Immersion is about a dynamic world and not a giant world where you just port everywhere. Thats the point. When you make it so people can just port everywhere it becomes WoW... if you like WoW then all to you. But that is the -COMPLETE- opposite of what FFXI was and what made FFXI so successful.
Oh no, I can use a sword in this game. That make's it WoW. Oh no, they have English accents, that reminds of the real world too much, they should have Eorzean accents. Oh no, I have to use an input device to play this game, it's too much like a game. Oh no, the materia system is too much of a reference to FFVII, that hurts immersion because all Final Fantasy games are supposed to be different. Oh no, Final Fantasy XIV uses an experience system, that's too much like WoW. Oh no, FFXIV used the same races from XI, that hurts immersion. Oh no, I can see other people and they make their own decisions, that hurts immersion.
So what would be the opposite of WoW to help please you?
Where do you start with what is opposite? What's the opposite of an MMO? What's the opposite of a video game? What's the opposite of an RPG? What's the opposite of a design philosophy? How much in the "opposite" direction should we go? Completely opposite? Should we make it not fun? Should we turn FFXIV into a sculpture instead of an MMO? Should we force our leaders to change the names of their countries and their own names so that they can more feasibly enact a real life storytelling of Final Fantasy XIV making it Dwarfplanet of Peacediscombobulation?
Last edited by Rhomagus; 09-08-2011 at 09:18 AM.



read 2 threads above yours. This is an -M M O- not diablo. The journey, even if its repetitive, is part of an MMO. Once you instant-port everything, the wonder of the world dissappears. Now no offence to FFXIV but they definately aren't winning people over with their battle system, so the "wonder of the world" or put another way "the classic FF world feel" is important.
Mew!
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