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  1. #1
    Player
    Neptune's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    I'm a little surprised you're bringing this up. For me immersion only happens initially with new content. The new becomes old. And when the new is old, it's time for fast travel. When the old becomes new, it's time for a stroll. Nothing stopping anyone from doing that.
    (0)

  2. #2
    Player
    Azurymber's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Neptune View Post
    I'm a little surprised you're bringing this up. For me immersion only happens initially with new content. The new becomes old. And when the new is old, it's time for fast travel. When the old becomes new, it's time for a stroll. Nothing stopping anyone from doing that.
    but people who need to do the final missions lets say are just payin ppl in town to port them and not getting to mor'dona themselves. or people who start in gridania just shout for a port to ul'dah.

    Let me put in another way. FFXI made you work to get places. You couldnt just run around the entire world in a day. When you leveled up you felt a sense of accomplishment because now you could venture out further into the world.

    FFXIV is like giving you a cheat code when you start the game that lets you /invincible and go anywhere and get ported wherever you want. When you level up theres no real sense of accomplishment because there isnt anything new to do really. Even the missions are like that. You can do every mission with a rank 1 job.

    The airship part just further adds to that problem because it makes the world seem smaller. Why even call it an airship if all it is, is a paid anima port.....

    And areeya im pretty sure they said they are making it instant and in the future they will let people CHOOSE if they want to take a ride. So it sounds like it will -always- be instant and their plan to appease the complainers is to let them pick if they wanna see a ride and how long it should be.
    (2)
    Mew!

  3. #3
    Player
    Neptune's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    2,062
    Character
    Neptune Deepsea
    World
    Balmung
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Azurymber View Post
    but people who need to do the final missions lets say are just payin ppl in town to port them and not getting to mor'dona themselves. or people who start in gridania just shout for a port to ul'dah.
    People are just short changing themselves. These are presumably the kind of people who don't appreciate the kind of gameplay you do anyway. Unfortunately there's no way to make them appreciate taking their time in the game and really enjoying it. I find that the game offers a good mix between pure enjoyment and something for those of no patience.
    (0)

  4. #4
    Player
    AreeyaJaidee's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    704
    Character
    Mewt Naeun
    World
    Exodus
    Main Class
    Marauder Lv 100
    OMG another frikin Airship cryfest...

    Look:

    1) OP made the comparison between FFXIs Teleporting and FFXIV Airship. Teleportation in FFXI is more akin to Anima usage in FFXIV first off.

    2) OP stated that FFXI's Teleportation "sent you to out of the way places" which had "aggroing mobs". Have you traveled around FFXIV at all? Have you not seen the MANY airship ports throghout the game? Some are in low level spots and some are in high level spots surrounded by a lot of aggro. Only difference here is: Airship rides will be primarily for city to city travel at first implementation. YoshiP stated that later on they will open up availability to outside areas.

    3) OK So Airship is insta now... but will be optionally interactive now. HERE IS WHY: SE is implementing the mechanics for the airship system. FOR ALL YOU KNOW they could be later on utilizing the instant airship to the various routes throghout the game and the interactice rides to cities. Why would this make sense? Think about it: The various airship hubs throghout FFXIV are all varied lengths from the cities. This would be a pain for players because the varied travel times could mean a rougher time planning how long it will take them to meet up with party members if they go to X location versus Y location.

    SE has a plan.
    (1)
    Living life one day at a time~!
    Mending the past with the joys of today!

  5. #5
    Player
    Eruantien's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,426
    Character
    Eruantien Draugole
    World
    Odin
    Main Class
    Thaumaturge Lv 90
    I believe the little cutscenes are more than enough, unless you need to be on the airship I would probably just go afk on it anyway and wait for myself to arrive.
    (1)

  6. #6
    Player
    neizero's Avatar
    Join Date
    Aug 2011
    Posts
    416
    Character
    Nei Prime
    World
    Twintania
    Main Class
    Astrologian Lv 100
    What it does is it increases my enjoyment of the game, and that's worth 10,000 more than "immersion"
    (1)

  7. #7
    Player
    DNO's Avatar
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    Mar 2011
    Posts
    1,006
    Character
    Dno Sensei
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by neizero View Post
    What it does is it increases my enjoyment of the game, and that's worth 10,000 more than "immersion"
    BINGO!
    This 100%
    /thread
    (4)
    Last edited by DNO; 09-08-2011 at 06:08 AM.

  8. #8
    Player
    Seif's Avatar
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    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    I do feel the overall play experience seems disconnected because of this and it removes a lot of strategy this game could potentially have especially with the harsh item carrying limitations in place.

    There never is the sense of traveling around when you can just zap anywhere. Makes the game feel more like a set of levels instead of areas.
    (1)

  9. #9
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Does the sun make noise?
    (0)

  10. #10
    Player
    Azurymber's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,677
    Character
    Azury Ariella
    World
    Balmung
    Main Class
    Scholar Lv 90
    Quote Originally Posted by PrettyPrincess View Post
    Does the sun make noise?
    no. noise/sound is something interpreted by your brain subjectively and therefore nothing "really" makes a noise, it just emits certain waves or signals that we interpret in a way. Since no one is near the sun to interpret the noise, it is not making a noise.

    Theres also the quantum mechanics Schrodinger's cat type argument which says that all events are random on a sub-atomic scale so unless we observe them we can't be sure they happened. Thus the sun even emitting a wave that can be interpreted as a sound is unknown. As such we say it is both emitting and not emitting a sound.

    However we can say it has probably emitted waves in the past using a Michelson Doppler Imager mounted on a spacecraft that orbits the sun by tracking the movements of the surface to map acoustical pressure waves. These waves would be too low for humans to hear without enhancements. Further since we can't directly experience the sound waves as they are underneath the surface and do not travel through space, the quantum mechanics argument applies here as well.

    Back on topic >__>

    I think there's 2 distinct types of games. (prob a bunch inbetween too)
    Those who are interested in immersion and cool with wasting time if it makes the game experience better.
    and Those who just want to raid or grind and avoid experiencing the world for the most part (or only want to experience it once)
    (2)
    Mew!

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