Quote Originally Posted by Rahzel View Post
I believe the reason given for only adding two new dungeons from now on was so that they could put more development time into things other than just dungeons for content patches. 3.1 promises to add a lot: An entire new system to the Gold Saucer on par with TT and Chocobo racing, a substantial expansion to FC airships, and QoL additions for the housing system; all of which are no small feat. Hopefully, that trend continues moving forward.

That said, I'll admit that I was a little disappointed that one of the two new dungeons is a hard mode.
The thing is we got all that, without sacrificing dungeons in 2.x, didn't we? The marriage system, FC/Personal housing system (not just QoL changes) the entirety of the Gold Saucer (2 big games, minigames, the area, rewards). The only big thing we're getting otherwise that's different is the Airship changes, which is why I'm hoping it'll be somewhat decent.