Quote Originally Posted by Azurymber View Post
i just see the airships as another lost opportunity. They can make it content rich and add to the game world or make it a port system taking out of the game world. Every little extra thing in the game world makes it more special. Especially for new players.

I understand no one wants to do the same thing over and over again and thats why XI's system was perfect. You could rent chocobos -after- a certain level. You could port to craigs -if- you visited them first. You could outpost warp -at- certain levels.

So for example they could make it so you gotta take normal airships. But at rank 36 you can do a quest and get on board new magitek enhanced airships (insta travel). That way you still add into a dynamic world, you don't take away from the adventure or mystery of the game, but you still give choice.

Choice can be bad if it inadvertently ruins a game experience, especially in an MMO. If you cheat in a normal game you essentially ruin the challenge of the game. In a normal game thats your choice. But in an mmo that means people quit faster, which hurts the community and the world, and the chances for expansions packs.
I complete agree with the bold statements.

The thing is people will still explore, a new player would typically:

- Start in starting nation and explore/level through leves. They have to run there because they cant tele and unless they get one free they dont have money to shout for a tele to the closest camp. They may do even up to third camp at station nation.

- By now they've collected gil, explored 3/5 zones in a region that are just as identical as each other and now they want to move to another area, say Grid to Uldah.

- Half of them will run it in thinking they want to explore or that they need to or do it instinctively.

- Other half will hop on the instant Airship. Now that they are there they will go and continue adventuring, doing quests and so fourth and then maybe they lv to 30 to and visit caves, then 40 they over at broken water.

So by just that they've explored and visited all the zones that are between Uldah and Grid haha. So no experience lost, just experienced it differently.

If people want to explore, they will, and while I agree it should be at a certain level you get instant, i'd rather have airships now than have them delay it and much would favor that and sadly highest wins haha.

Not to mention XIV is currently not exactly springing with new people right now and so when the day comes new people join they might not skip cutscene and they might be forced to do it manually, and eventually they will be content on the ships that force people to be active in them to receive xyz so people not going to skip a chance of that.