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  1. #1
    Player
    DreameR7g's Avatar
    Join Date
    Apr 2012
    Posts
    165
    Character
    Dreamer Rigorstorm
    World
    Jenova
    Main Class
    Bard Lv 90
    Quote Originally Posted by Fendred View Post
    Snip
    Uh huh.. sure I am. You can defend yourself all you'd like. However, when you try to defend yourself with illogical arguments, you are no better than the person you are defending yourself from.

    And I can jump into a forum thread because you are in a public domain. If you feel abused by my words, I apologize. It is not my intention. However, just because you *feel* abused by me doesn't mean I am abusing you.
    (1)

  2. #2
    Player Kaurie's Avatar
    Join Date
    Apr 2015
    Posts
    2,427
    Character
    Kaurie Lorhart
    World
    Leviathan
    Main Class
    Summoner Lv 80
    Quote Originally Posted by DreameR7g View Post
    Uh huh.. sure I am. You can defend yourself all you'd like. However, when you try to defend yourself with illogical arguments, you are no better than the person you are defending yourself from.

    And I can jump into a forum thread because you are in a public domain. If you feel abused by my words, I apologize. It is not my intention. However, just because you *feel* abused by me doesn't mean I am abusing you.
    Hey guys.. I swear you've taken up 2 pages debating about debating. Let's bring this thread back on topic. K?

    I disagree that skill bloat is a problem. However, one method which I've seen to tackle skill bloat is a card-deck type system. This is seen in both Wildstar and Guild Wars 1. For more clarification, you have a large 'deck' of skills and you can select a limited number of them to use. That will keep your bar smaller, while also keeping a large amount of skills in the game. I strongly dislike WoW and Guild Wars 2's attempt at reducing the number of skills available, and I find that makes things much more boring.

    However, I don't think that many people in the FFXIV community would like the deck system. If we don't go that way, my vote is to leave as is.

    As for Skill Delay, the issue is that instant stuff is not really instant (at least that's my issue). Like Benediction, Lustrate and Hallowed Ground - they go off you get your long CD or loss of Aetherflow, but the tank still dies. Either don't have it go off, or don't have the tank die. It's stupid that the skill goes off, the animation hits covers the tank, yet the server needs to think for a second and thus the tank dies. This is just one example, but it's frustrating. For me, as a SMN, I find it annoying that Bio takes a second to apply after casting, so it's not a good idea to queue in Bane right after Bio II, Miasma and Bio or only Bio II/Miasma are spread.
    (2)