pls...You should read tooltip again...Foe Requiem
Reduces all enemy magic resistance by 10%...is not equal to "Increases magic damage by 10%"...

pls...You should read tooltip again...Foe RequiemPerhaps you should test Foe's again and post your results, because I'm not sure what led you to that conclusion.
No Foe's, B2 in party (no food/buffs of any kind): 372 - 411 damage range, not counting crits
Regular Foe's, B2 in party (same conditions as above): 410 - 452 damage range, not counting crits
10% increase, as the tooltip says.
Reduces all enemy magic resistance by 10%...is not equal to "Increases magic damage by 10%"...



I'm gonna try to refrain from getting rude but I've already shown you my testing that says it is indeed 10%. Please show me your results that differ.pls...You should read tooltip again...Foe Requiem
Reduces all enemy magic resistance by 10%...is not equal to "Increases magic damage by 10%"...

White Mage i196;
Foe Requiem Off, BV Off:
16 Stone III = 1655 average damage with 1 crit.
Foe Requiem On, BV Off;
16 Stone III = 1761 average damage with 2 crits. (aprox +6.55% damage)
Foe Requiem On, BV On;
16 Stone III =1891 average damage with 0 crits. (aprox +14% damage).
I have the three fights in my parser, I can not post here for obvious reasons, but I can send it to You.
slash/blunt/pierce debuffs do the same than Foe, + 6-7 % damage increase for every damage tipe.
I play like BRD/MCH and with DRG in my party, my damage like BRD is increased by 6% aprox since BRD's damage is not all piercing (DoTs are not piercing damage) and like MCH my damage is increased by +7% aprox (only one skill of MCH is not Piercing, Lead Shot DoT).
Last edited by Greywolfamakir; 08-17-2015 at 12:23 PM.
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