Results 1 to 10 of 1495

Thread: Airship Guide

Hybrid View

  1. #1
    Player
    Myrna's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    10
    Character
    Rathe Vrilvor
    World
    Faerie
    Main Class
    Armorer Lv 60
    To test the unlocks, we'd need a few people to scrap the workshops or find new workshops willing to do stuff For Science (tm)

    I'm totally willing to scrap but I'm fairly sure my FC would murder me (and they know where I live lol)
    (0)

  2. #2
    Player
    gaud's Avatar
    Join Date
    Jan 2015
    Posts
    4
    Character
    Lord God
    World
    Leviathan
    Main Class
    Fisher Lv 50
    problem is the RNG factror for finding sectors is extreamly high i would guess between 25 and 50% of the equasion thus makeing anylisis of other stats extreamly difficult especialy since each person cant discover 100 sectors in order to provide a large pool of stats.
    (0)

  3. #3
    Player
    Nyalia's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,683
    Character
    Neri Feralheart
    World
    Faerie
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Myrna View Post
    To test the unlocks, we'd need a few people to scrap the workshops or find new workshops willing to do stuff For Science (tm)

    I'm totally willing to scrap but I'm fairly sure my FC would murder me (and they know where I live lol)
    Please don't. Seriously. It's unlikely to give any good data anyway - RNG is a proven factor, so one datapoint tells us almost nothing.


    Knowing the way things are generally done in this game, I expect each stat to do one specific thing. This game's systems tend to be pretty streamlined in that regard. I expect:
    • Survey reduces survey times (base survey time per sector visited is fixed based on rating, then reduced by Survey - going to verify this soon)
    • Speed reduces travel times (formula is based on Speed stat and total Distance between all sectors, excluding any Survey time)
    • Range allows you to visit more sectors that are further away (Range must be greater than or equal to the total travel distance + 13*(# sectors visited)
    • Retrieval does something involving the amount of items you get (May not be related to ratings - may be that random ratings modify the base amount, and the base amount is determined by Retrieval stat)
    • Favor gives you more bonus experience (higher per-sector ratings)
    I suspect the overall rating is not tied to any one stat, that it's either how well you rolled on the totally random chance rolls (weather/retrieval/rarity) or your stats vs the sector's star rating.

    I don't know what determines if you can get a second item, but I don't think it's Survey. That's next on my list to investigate...
    (0)
    (The links below are sadly outdated. I hope to get around to updating things at some point.)
    Desynthesis Guide: http://tinyurl.com/ffxivdesynth

    Airship Guide: http://tinyurl.com/ffxivairshipguide (\v/) Airship Quick Reference: http://tinyurl.com/ffxivairshipqr
    Airship Logsheet: http://tinyurl.com/ffxivairshiplog (/|\) Airship Builder Tool: http://tinyurl.com/ffxivairshipbuilder

  4. #4
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Nyalia View Post
    [*]Range allows you to visit more sectors that are further away (Range must be greater than or equal to the total travel distance + 13*(# sectors visited)
    Actually, its very simple. When you scroll over a sector, you see on the right side a Distance number and a Survey number. You need to have enough Range to meet both in order to go visit.

    When the airships get back tomorrow morning I'll be able to provide actual numbers for what I mean.
    (2)

  5. #5
    Player
    Roth_Trailfinder's Avatar
    Join Date
    Aug 2013
    Posts
    1,842
    Character
    Roth Trailfinder
    World
    Midgardsormr
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Roth_Trailfinder View Post
    Actually, its very simple. When you scroll over a sector, you see on the right side a Distance number and a Survey number. You need to have enough Range to meet both in order to go visit.

    When the airships get back tomorrow morning I'll be able to provide actual numbers for what I mean.
    Ok .. using the Bad Penny as an example ...

    Surveillance : 90
    Retrieval : 94
    Speed : 76
    Range : 94
    Favor : 90

    Now, because the Range is 94, that is the Flight Distance when I go to Deploy Airship. On the right half of the Deploy Airship window, you see several bits of information, Name of the Area, Time to Destination, Time to Survey, Distance to Destination, Distance to Survey, Conditions, and the map.

    The Distance to Destination, and Distance to Survey, are what are important. You have to have the Range for BOTH of those to be able to go there.

    Sector 10 : 19 Distance to Destination, 13 Distance to Survey. That totals 32 ... as noted in game by seeing the Flight Distance go from 0/94 to 32/94.
    If I opt to go to Sector 11 from there, that would be 28 Distance and 13 Survey, or 41 more Range required. I've got that, bringing the ship's Flight Distance to 73/94 ... and only enough Range left to visit Sector 06 (8 Distance, 13 Survey, would bring me to 94/94 Flight Distance).

    Selecting other Sectors as starting points works the same way.
    (0)
    Last edited by Roth_Trailfinder; 08-15-2015 at 10:03 PM.

Tags for this Thread