Quote Originally Posted by Greven View Post
To the topic, PS4 doesn't have DirectX11 so they didn't implement it or similar graphic effects through other means.
That's incorrect.

DirectX 11 is a graphics library that supports a certain feature set that hardware makers implemented in their GPUs. The GPU core in the PS4 is almost identical to what is in many PCs, though it has fewer compute units within the GPU than high end PCs do. However, it has all the DX11 hardware units required, and the OpenGL libraries that Sony uses provide the same functionality as the DX11 libraries.

DirectX is nothing more than libraries that developers can use to access certain GPU features. If you honestly believe that there is anything in DX11 that cannot be implemented in an alternate library such as Open GL, you need to re-educate yourself.

It's 'correct' to say PS4 doesn't support DirectX 11, because that is a proprietary library owned by Microsoft. However it's also incorrect, because all the functionality accessed through DirectX11 is present in the PS4's GPU and can be used by developers using OpenGL library calls that provide the same functionality as the Microsoft DX11 library.

So, you would be better off saying that PS4 supports DX11 functionality, but does not directly support the Microsoft DirectX 11(TM) library