Quote Originally Posted by RiceisNice View Post
I'm on a phone so I can't go back to quote my post. From a developmental standpoint, they'd have to turn everything on its head to implement 13 different currencies, 13 different sets of acessories, and everything else that goes along with it. Then you have the other pletora of problems with muh inventory!.
On a phone as well, and throughout my reading I keep thinking "won't someone think of the accessories?!"