I don't quite remember it that way. I remember crafted 50 being 30 to 50 iLevels below reward stuff and all the tomestones coming from the same places, making crafted gear outside crafting an objective you had to go out of your way to do and with lesser gear. I remember people bickering over an over melded wrist slot or an earring slot knowing main and off hand, all body were going to be NPC rewarded.
The 50 to 60 difference? I was expected to grind a DoW duty finder instance for Poetics and it took a week of power grinding to cap. Now I can do it in a few days gathering and crafting.
There are flaws to 60 but that is not one of them. As for scarcity, the scarcity is and was these mythical people with 500 mill gil. The ones that set the housing standard and the ones who could in theory buy their end game crafting. Maybe they are out there. I'm not one of them.