Page 46 of 52 FirstFirst ... 36 44 45 46 47 48 ... LastLast
Results 451 to 460 of 514

Thread: Astro in savage

  1. #451
    Player
    Leiloni's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Leiloni Kahu
    World
    Leviathan
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Lastelli View Post
    Any A3S clears with AST in the party?
    Yes here's the Reddit post. They'll be posting the video soon.

    https://www.reddit.com/r/ffxiv/comme...r_astsch_comp/
    (2)

  2. #452
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Leiloni View Post
    Yes here's the Reddit post. They'll be posting the video soon.

    https://www.reddit.com/r/ffxiv/comme...r_astsch_comp/
    Yea I saw these post and would love to hear some of the feedback. What cards do they like, which do they hate, what stance did they use and what changes they would like to see made to make the job better?
    (0)

  3. #453
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Alahra View Post
    In the long run, how would stance dancing actually increase their overall healing performance?
    I imagine it would due to reducing the level of over healing.
    i.e. Tank is topped off, swap to shields, swap back to pre-cast for tank killer.

    It would be a killer for MP I bet.
    (0)

  4. #454
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Dyvid View Post
    Honestly it wouldn't make that big of an impact other than the bonus AST gets. Stance changing is a good idea but would need an overhaul to actually make it useful which I doubt SE will do.
    That was essentially my point. Even Vlady agrees AST needs some changes, but he keeps harping on stance dancing without really thinking on the fact that it pretty much wouldn't change anything moment to moment. At best, it would have marginal utility prior to tank busters in a WHM/AST setup--the AST could shield prior to the attack and go back to the superior Diurnal afterwards. But in the long run the difference is going to be incredibly minimal.
    (1)

  5. #455
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Leiloni View Post
    Yes here's the Reddit post. They'll be posting the video soon.

    https://www.reddit.com/r/ffxiv/comme...r_astsch_comp/
    More importantly, they also provided a parse, and the results are pretty telling (props to them for making it work, though). AST was in Diurnal Sect judging by his amount of overhealing - not that it would make much sense to go Nocturnal with a SCH anyway.
    (0)

  6. #456
    Player
    Lastelli's Avatar
    Join Date
    Jun 2015
    Location
    Gridania
    Posts
    937
    Character
    Lastelli Sungsem
    World
    Ragnarok
    Main Class
    Monk Lv 90
    Quote Originally Posted by Dyvid View Post
    Honestly not a fan of this one. Doing it takes away the whole gambling aspect of the job when really you just want to fix the useless cards. If every card had a good use then the random draw wouldn't be a huge issue. Plus it would be very overpowered.
    The gambling aspect is a very poor design choice imo. You can't base skills on rng when you have such scripted fights in a game, so that learning the fight basically means that you learn when to use your skills to keep the party alive, at least for healers. Timing is everything, so when something is random it basically means it's next to useless (which is the reason why most tanks despise parry so much)...unless you make rng based skills grossly overpowered so that when you actually draw something that you need it really makes a difference. Before the expansion I thought that cards could be picked freely. RNG makes cards like spear, ewer, spire and bole totally useless or good only for RR. Arrow and balance are ok simply because they can help with your dps which is always good when bosses enrage after a fixed amount of time...however they are completely useless for short dps checks, unlike fey wind that the sch can save for some precise phases. Right now AST is broken exactly because a weak healer / rng buffer cannot work with how raid bosses are designed in the game. Of course this is just my personal opinion.
    (1)

  7. #457
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Lastelli View Post
    The gambling aspect is a very poor design choice imo.
    Totally agree to a point that giving it to healer instead of dps was a bad choice, but it is what it is. The glaring issue with the cards though isn't RNG but the over all usefulness of the cards. We have 3 good; Bole, Balance, Arrow and 3 bad; Spire, Ewer, Spear. SE needs to fix the bad ones to actually make them useful in raiding be it either offense or defensive boost. It would be also nice to use Royal Road effect for when you need it, not on the next card used.
    (0)

  8. #458
    Player
    Assirra's Avatar
    Join Date
    Feb 2014
    Posts
    775
    Character
    M'irau Rhya
    World
    Odin
    Main Class
    Astrologian Lv 90
    Stance dancing wouldn't change our big problem which is the card system that has nothing to do with our heals.
    (1)

  9. #459
    Player
    Leiloni's Avatar
    Join Date
    Aug 2013
    Posts
    238
    Character
    Leiloni Kahu
    World
    Leviathan
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Kerrigen View Post
    More importantly, they also provided a parse, and the results are pretty telling (props to them for making it work, though). AST was in Diurnal Sect judging by his amount of overhealing - not that it would make much sense to go Nocturnal with a SCH anyway.
    Yea I saw the parse but the picture was pretty bad quality (and extremely tiny) so it was hard for me to see the actual numbers. Anyone have a better link?
    (0)

  10. #460
    Player
    Kerrigen's Avatar
    Join Date
    Jun 2012
    Location
    Gridania
    Posts
    225
    Character
    Ebi Frye
    World
    Ragnarok
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Leiloni View Post
    Yea I saw the parse but the picture was pretty bad quality (and extremely tiny) so it was hard for me to see the actual numbers. Anyone have a better link?
    Here's the source image.
    (1)
    Last edited by Kerrigen; 08-11-2015 at 08:02 AM.

Page 46 of 52 FirstFirst ... 36 44 45 46 47 48 ... LastLast