Quote Originally Posted by Alahra View Post
The tanks didn't become much more complex either, nor did any of the healers. I'd say the classes that ended up with the most added complexity at this point are BLM and DRG.

Some added complexity is fine (most of the classes probably were a bit too simple in ARR), though I wish they would have gone with the established pattern and given us two new abilities and 3 traits, which would have significantly cut down on bloat. They're going to have a problem on their hands in 4.0, as even on keyboard I'm struggling to find comfortable keybinds for everything. I can't imagine how it feels on gamepad.
I want to stay on topic, but yeah, for all the old tanks and heals, the 3.0 changes only filled in the holes and build on each class, ultimately changing nothing about how they work. But I sure hope whatever the changes in 4.0 are, that they do something about the ability bloat because WARs and PLDs got like 33 abilities. And I don't think most DPS are far behind.